diff options
Diffstat (limited to 'graphics/sprites/equipment/weapons/polearm-spear.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-spear.xml | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-spear.xml b/graphics/sprites/equipment/weapons/polearm-spear.xml new file mode 100644 index 00000000..66402495 --- /dev/null +++ b/graphics/sprites/equipment/weapons/polearm-spear.xml @@ -0,0 +1,79 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/> + <action name="default" imageset="polearm-spear"/> + <action name="stand" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="0"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="18"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="36"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="54"/> + </animation> + </action> + <action name="walk" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="7"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="25"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="43"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="61"/> + </animation> + </action> + <action name="dead" imageset="polearm-spear"> + <animation direction="down"> + <frame offsetY="32" index="8"/> + </animation> + <animation direction="left"> + <frame offsetY="32" index="26"/> + </animation> + <animation direction="up"> + <frame offsetY="32" index="44"/> + </animation> + <animation direction="right"> + <frame offsetY="32" index="62"/> + </animation> + </action> + <action name="attack_spear" imageset="polearm-spear"> + <animation direction="down"> + <sequence offsetY="32" start="72" end="75" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="76" end="79" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="81" end="84" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="85" end="88" delay="140"/> + <end/> + </animation> + </action> +</sprite> |