diff options
Diffstat (limited to 'graphics/sprites/equipment/legs')
26 files changed, 1160 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/legs/assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png Binary files differnew file mode 100644 index 00000000..3e69ea8b --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-female.png diff --git a/graphics/sprites/equipment/legs/assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml new file mode 100644 index 00000000..2f7d2674 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-female.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64" /> + + <include file="player_female_base.xml"/> + +</sprite> diff --git a/graphics/sprites/equipment/legs/assassin-male.png b/graphics/sprites/equipment/legs/assassin-male.png Binary files differnew file mode 100644 index 00000000..2cb88f61 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-male.png diff --git a/graphics/sprites/equipment/legs/assassin-male.xml b/graphics/sprites/equipment/legs/assassin-male.xml new file mode 100644 index 00000000..679330b7 --- /dev/null +++ b/graphics/sprites/equipment/legs/assassin-male.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/assassin-male.png" width="64" height="64" /> + + <include file="player_male_base.xml"/> + +</sprite> diff --git a/graphics/sprites/equipment/legs/brasspants-female.png b/graphics/sprites/equipment/legs/brasspants-female.png Binary files differnew file mode 100644 index 00000000..e100059f --- /dev/null +++ b/graphics/sprites/equipment/legs/brasspants-female.png diff --git a/graphics/sprites/equipment/legs/brasspants-female.xml b/graphics/sprites/equipment/legs/brasspants-female.xml new file mode 100644 index 00000000..1d20c292 --- /dev/null +++ b/graphics/sprites/equipment/legs/brasspants-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/brasspants-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/brasspants-male.png b/graphics/sprites/equipment/legs/brasspants-male.png Binary files differnew file mode 100644 index 00000000..ee682d84 --- /dev/null +++ b/graphics/sprites/equipment/legs/brasspants-male.png diff --git a/graphics/sprites/equipment/legs/brasspants-male.xml b/graphics/sprites/equipment/legs/brasspants-male.xml new file mode 100644 index 00000000..2f08d96a --- /dev/null +++ b/graphics/sprites/equipment/legs/brasspants-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/brasspants-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png Binary files differnew file mode 100644 index 00000000..8613633d --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-female.png diff --git a/graphics/sprites/equipment/legs/chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml new file mode 100644 index 00000000..28fcb860 --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/chaps-male.png b/graphics/sprites/equipment/legs/chaps-male.png Binary files differnew file mode 100644 index 00000000..5a58ecf5 --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-male.png diff --git a/graphics/sprites/equipment/legs/chaps-male.xml b/graphics/sprites/equipment/legs/chaps-male.xml new file mode 100644 index 00000000..a9c3542f --- /dev/null +++ b/graphics/sprites/equipment/legs/chaps-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/chaps-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png Binary files differnew file mode 100644 index 00000000..6854c228 --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-female.png diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml new file mode 100644 index 00000000..d1a34a6a --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/miniskirt-male.png b/graphics/sprites/equipment/legs/miniskirt-male.png Binary files differnew file mode 100644 index 00000000..224c7cff --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-male.png diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt-male.xml new file mode 100644 index 00000000..1150cf5f --- /dev/null +++ b/graphics/sprites/equipment/legs/miniskirt-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png Binary files differnew file mode 100644 index 00000000..9a2ffa8b --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-female.png diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml new file mode 100644 index 00000000..f623c5b5 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/shorts-male.png b/graphics/sprites/equipment/legs/shorts-male.png Binary files differnew file mode 100644 index 00000000..3a03a316 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-male.png diff --git a/graphics/sprites/equipment/legs/shorts-male.xml b/graphics/sprites/equipment/legs/shorts-male.xml new file mode 100644 index 00000000..a19e3613 --- /dev/null +++ b/graphics/sprites/equipment/legs/shorts-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/shorts-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png Binary files differnew file mode 100644 index 00000000..a5451f5e --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt.png diff --git a/graphics/sprites/equipment/legs/skirt.xml b/graphics/sprites/equipment/legs/skirt.xml new file mode 100644 index 00000000..b41b1375 --- /dev/null +++ b/graphics/sprites/equipment/legs/skirt.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png Binary files differnew file mode 100644 index 00000000..ad8c2e0e --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-female.png diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml new file mode 100644 index 00000000..90e05669 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/legs/terranite-male.png b/graphics/sprites/equipment/legs/terranite-male.png Binary files differnew file mode 100644 index 00000000..f8415753 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-male.png diff --git a/graphics/sprites/equipment/legs/terranite-male.xml b/graphics/sprites/equipment/legs/terranite-male.xml new file mode 100644 index 00000000..618c30d6 --- /dev/null +++ b/graphics/sprites/equipment/legs/terranite-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/legs/terranite-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |