diff options
-rw-r--r-- | items.xml | 81 | ||||
-rw-r--r-- | monsters.xml | 18 |
2 files changed, 46 insertions, 53 deletions
@@ -68,43 +68,7 @@ <sprite gender="female">player_female_base.xml</sprite> </item> - <item id="16"> -<!-- <sprite>weapon-dagger.xml</sprite>--> - </item> - - <!-- TEMPORARY LOW WEAPON ID:S (< 256) --> - - - <item id="30" - weapon_type="1"> - <sprite>weapon-dagger.xml</sprite> - <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound> - <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound> - </item> - <item id="31" - weapon_type="10"> - <sprite>weapon-bow.xml</sprite> - <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> - </item> - <item id="32" - weapon_type="11"> - <sprite>weapon-scythe.xml</sprite> - </item> - <item id="33" - weapon_type="1"> - <sprite>weapon-dagger.xml</sprite> - <sound event="strike">weapons/swords/short-sword-miss1.ogg</sound> - <sound event="hit">weapons/swords/short-sword-hit1.ogg</sound> - </item> - <item id="34" - weapon_type="1"> <!-- magic fist --> - <sprite>weapon-fist.xml</sprite> - </item> - <item id="35" - weapon_type="11"> - <sprite>weapon-staff.xml</sprite> - </item> - + <!-- Items --> <item id="501" image="use-potion-a.png|G:#22ff22" name="Cactus Drink" @@ -279,6 +243,7 @@ weapon_type="1" weight="200" weapon-type="knife" + attack-action="attack" attack-min="5" attack-delta="10" attack-range="32" @@ -297,6 +262,7 @@ weight="150" max-per-slot="1" weapon-type="knife" + attack-action="attack" attack-min="8" attack-delta="2" attack-range="32" @@ -382,6 +348,7 @@ type="equip-2hand" weapon_type="10" weapon-type="bow" + attack-action="attack_bow" weight="600" max-per-slot="1" damage-min="50" @@ -451,6 +418,7 @@ weight="2000" slot ="0" weapon-type="sword" + attack-action="attack" attack-min="20" attack-delta="30" attack-range="32" @@ -538,6 +506,7 @@ weight="1200" max-per-slot="1" weapon-type="bow" + attack-action="attack_bow" attack-min="70" attack-delta="0" attack-range="160" @@ -562,6 +531,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="polearm" + attack-action="attack" weight="10" attack-range="32" max-per-slot="1"/> @@ -582,6 +552,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="axe" + attack-action="attack" weight="1200" attack-range="32" max-per-slot="1"/> @@ -592,6 +563,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="axe" + attack-action="attack" weight="1200" attack-range="32" max-per-slot="1"/> @@ -682,6 +654,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="300" attack-range="32" max-per-slot="1"/> @@ -768,6 +741,7 @@ type="equip-1hand" weapon_type="2" weapon-type="knife" + attack-action="attack" weight="450" max-per-slot="1" attack-range="32" @@ -779,6 +753,7 @@ effect="+110 Damage, 1 Range" type="equip-1hand" weapon-type="knife" + attack-action="attack" weight="900" max-per-slot="1" weapon_type="2" @@ -791,6 +766,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="200" attack-range="32" max-per-slot="1"/> @@ -801,6 +777,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="300" attack-range="32" max-per-slot="1"/> @@ -811,6 +788,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="polearm" + attack-action="attack" weight="600" attack-range="32" max-per-slot="1"/> @@ -821,6 +799,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="bow" + attack-action="attack_bow" weight="1200" attack-range="32" missile-particle="graphics/particles/arrow.particle.xml" @@ -832,6 +811,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="2000" attack-range="32" max-per-slot="1"/> @@ -842,6 +822,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="thrown" + attack-action="attack" weight="300" attack-range="32" max-per-slot="1"/> @@ -852,6 +833,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="1500" attack-range="32" max-per-slot="1"/> @@ -862,6 +844,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="knife" + attack-action="attack" weight="5000" attack-range="32" max-per-slot="1"/> @@ -872,6 +855,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="staff" + attack-action="attack" weight="1500" attack-range="32" max-per-slot="1"/> @@ -882,6 +866,7 @@ effect="+50 Damage, ??? Range" type="equip-2hand" weapon-type="staff" + attack-action="attack" weight="1500" attack-range="32" max-per-slot="1"/> @@ -892,6 +877,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="staff" + attack-action="attack" weight="1500" attack-range="32" max-per-slot="1"/> @@ -902,6 +888,7 @@ effect="??? Damage, ??? Range" type="equip-2hand" weapon-type="staff" + attack-action="attack" weight="1500" attack-range="32" max-per-slot="1"/> @@ -912,6 +899,7 @@ effect="??? Damage, ??? Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="100" attack-range="32" max-per-slot="1"/> @@ -935,8 +923,8 @@ <sprite gender="male">leg-shorts-male.xml|#A4B2B2,FFFFFF</sprite> <sprite gender="female">leg-shorts-female.xml|#A4B2B2,FFFFFF</sprite> </item> - - <!-- + + <!-- <item id="587" image="weapon-sword-sword.png" name="Sword" @@ -1098,7 +1086,7 @@ type="equip-shield" weight="1300" max-per-slot="1"/> - + <!-- <item id="604" image="armor-shield-knightshield.png" @@ -1153,7 +1141,7 @@ weight="10" max-per-slot="1"/> --> - + <item id="610" image="armor-legs-shorts.png|W:#255367,266c84,68b0c5,ffffff" name="Jeans Shorts" @@ -1294,6 +1282,7 @@ type="equip-2hand" weapon_type="11" weapon-type="polearm" + attack-action="attack" weight="1200" attack-min="0" attack-delta="75" @@ -1919,7 +1908,7 @@ weight="8"> <sprite gender="male">chest-shorttanktop-male.xml|#A4B2B2,FFFFFF</sprite> <sprite gender="female">chest-shorttanktop-female.xml|#A4B2B2,FFFFFF</sprite> - </item> + </item> <item id="690" image="use-potion-d.png|G:#580000,A40000,C02020,ff6060" name="Red Dye" @@ -2493,6 +2482,7 @@ type="equip-2hand" weapon_type="11" weapon-type="polearm" + attack-action="attack" weight="10" attack-min="0" attack-delta="75" @@ -2769,6 +2759,7 @@ attack-range="160" missile-particle="graphics/particles/arrow.particle.xml" weapon-type="bow" + attack-action="attack_bow" max-per-slot="1"> <sprite>weapon-bow.xml</sprite> <sound event="swing">weapons/bows/bow_shoot_1.ogg</sound> @@ -2786,6 +2777,7 @@ attack-range="32" max-per-slot="1" weapon-type="knife" + attack-action="attack" view="521"/> <item id="1202" image="armor-chest-cottonshirt.png|W:#A4B2B2,FFFFFF" @@ -2916,6 +2908,7 @@ effect="+1 Damage, 1 Range" type="equip-1hand" weapon-type="sword" + attack-action="attack" weight="1" attack-min="0" attack-delta="1" @@ -3924,7 +3917,7 @@ max-per-slot="1"> <sprite>leg-skirt.xml|#104010,208020,30c030</sprite> </item> - + <item id="2110" image="armor-legs-shorts.png|W:#580000,A40000,C02020,ff6060" name="Red Cotton Shorts" @@ -4045,7 +4038,7 @@ <sprite gender="male">leg-shorts-male.xml|#104010,208020,30c030</sprite> <sprite gender="female">leg-shorts-female.xml|#104010,208020,30c030</sprite> </item> - + <item id="2120" image="armor-chest-tanktop-short.png|W:#580000,A40000,C02020,ff6060" name="Red Short Tank Top" diff --git a/monsters.xml b/monsters.xml index 037043a4..28d83a14 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Copyright 2009 The Mana World Development Team +<!-- Copyright 2009 The Mana World Development Team monsters.xml parameters explanation: This file is used to describe the monsters the players will see all around the world. It can be used by both client and server, but some parameters are specific. @@ -78,7 +78,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" script-function="strike" /> <script>testmonster.lua</script> <!-- only Proof of Concept--> @@ -382,7 +382,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" particle-effect="graphics/particles/monster-goblin-firebreath.particle.xml" /> </monster> @@ -829,7 +829,7 @@ exp<TAG>: Tells how much experience point a monster is giving up mutation="50" /> </monster> - + <monster id="31" name="Sea Slime"> <sprite>monsters/monster-slime.xml|#4ca1a0,ffffff</sprite> <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite> @@ -971,7 +971,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml" /> </monster> @@ -1090,7 +1090,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1119,7 +1119,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1150,7 +1150,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1224,7 +1224,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> |