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-rw-r--r--graphics/items/use-food-honey.pngbin0 -> 920 bytes
-rw-r--r--graphics/particles/monster-bee-shadow.particle.xml19
-rw-r--r--graphics/particles/shadow-small-circle.pngbin0 -> 364 bytes
-rw-r--r--graphics/sprites/monsters/monster-bee.pngbin0 -> 5165 bytes
-rw-r--r--graphics/sprites/monsters/monster-bee.xml90
-rw-r--r--items.xml8
-rw-r--r--monsters.xml57
7 files changed, 173 insertions, 1 deletions
diff --git a/graphics/items/use-food-honey.png b/graphics/items/use-food-honey.png
new file mode 100644
index 00000000..8a4d5e35
--- /dev/null
+++ b/graphics/items/use-food-honey.png
Binary files differ
diff --git a/graphics/particles/monster-bee-shadow.particle.xml b/graphics/particles/monster-bee-shadow.particle.xml
new file mode 100644
index 00000000..912f099e
--- /dev/null
+++ b/graphics/particles/monster-bee-shadow.particle.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0"?>
+<!--
+A sphere large enough for a player character. Useful to visualize a barrier.
+481 particles.
+-->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "8"
+ >
+ <emitter>
+ <property name="image" value="graphics/particles/shadow-small-circle.png" />
+ <property name="follow-parent" />
+ <property name="lifetime" value="1"/>
+
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/shadow-small-circle.png b/graphics/particles/shadow-small-circle.png
new file mode 100644
index 00000000..d5fcfb86
--- /dev/null
+++ b/graphics/particles/shadow-small-circle.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-bee.png b/graphics/sprites/monsters/monster-bee.png
new file mode 100644
index 00000000..cd1f8bcd
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bee.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-bee.xml b/graphics/sprites/monsters/monster-bee.xml
new file mode 100644
index 00000000..ceec64b8
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bee.xml
@@ -0,0 +1,90 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/monster-bee.png" width="20" height="19" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="8" end="11" delay="75" offsetY="-20" />
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="3" delay="75" offsetY="-20" />
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="15" delay="75" offsetY="-20" />
+ </animation>
+ <animation direction="right">
+ <sequence start="4" end="7" delay="75" offsetY="-20" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="75" offsetY="-16" />
+ <sequence start="16" end="19" delay="75" offsetY="-12" />
+ <sequence start="16" end="19" delay="75" offsetY="-8" />
+ <sequence start="16" end="19" delay="75" offsetY="-4" />
+ <sequence start="16" end="19" delay="75" offsetY="0" />
+ <frame index="16" delay="4000" offsetY="16" />
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="19" delay="75" offsetY="-8" />
+ <sequence start="16" end="19" delay="75" offsetY="-12" />
+ <sequence start="16" end="19" delay="75" offsetY="-8" />
+ <sequence start="16" end="19" delay="75" offsetY="-4" />
+ <sequence start="16" end="19" delay="75" offsetY="0" />
+ <frame index="17" delay="4000" offsetY="8" />
+ </animation>
+ <animation direction="up">
+ <sequence start="16" end="19" delay="75" offsetY="-16" />
+ <sequence start="16" end="19" delay="75" offsetY="-12" />
+ <sequence start="16" end="19" delay="75" offsetY="-8" />
+ <sequence start="16" end="19" delay="75" offsetY="-4" />
+ <sequence start="16" end="19" delay="75" offsetY="0" />
+ <frame index="18" delay="4000" offsetY="4" />
+ </animation>
+ <animation direction="right">
+ <sequence start="16" end="19" delay="75" offsetY="-16" />
+ <sequence start="16" end="19" delay="75" offsetY="-12" />
+ <sequence start="16" end="19" delay="75" offsetY="-8" />
+ <sequence start="16" end="19" delay="75" offsetY="-4" />
+ <sequence start="16" end="19" delay="75" offsetY="0" />
+ <frame index="19" delay="4000" offsetY="12" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="8" delay="75" offsetY="-12" />
+ <frame index="9" delay="75" offsetY="-8" />
+ <frame index="10" delay="75" offsetY="-4" />
+ <frame index="11" delay="75" offsetY="0" />
+ <frame index="10" delay="75" offsetY="-4" />
+ <frame index="9" delay="75" offsetY="-8" />
+ <frame index="8" delay="75" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="75" offsetX="0" />
+ <frame index="1" delay="75" offsetX="-4" />
+ <frame index="2" delay="75" offsetX="-8" />
+ <frame index="3" delay="75" offsetX="-12" />
+ <frame index="2" delay="75" offsetX="-8" />
+ <frame index="1" delay="75" offsetX="-4" />
+ <frame index="0" delay="75" offsetX="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" delay="75" offsetY="-14" />
+ <frame index="13" delay="75" offsetY="-16" />
+ <frame index="14" delay="75" offsetY="-18" />
+ <frame index="15" delay="75" offsetY="-20" />
+ <frame index="14" delay="75" offsetY="-18" />
+ <frame index="13" delay="75" offsetY="-16" />
+ <frame index="12" delay="75" offsetY="-14" />
+ </animation>
+ <animation direction="right">
+ <frame index="4" delay="75" offsetX="0" />
+ <frame index="5" delay="75" offsetX="4" />
+ <frame index="6" delay="75" offsetX="8" />
+ <frame index="7" delay="75" offsetX="12" />
+ <frame index="6" delay="75" offsetX="8" />
+ <frame index="5" delay="75" offsetX="4" />
+ <frame index="4" delay="75" offsetX="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/items.xml b/items.xml
index 0ea85bc0..72cfe402 100644
--- a/items.xml
+++ b/items.xml
@@ -3274,6 +3274,14 @@
effect="This item has no use."
type="generic"
weight="112"/>
+ <item id="1258"
+ image="use-food-honey.png"
+ name="Honey"
+ description="A sweet food made by certain insects using nectar from flowers."
+ effect="+100 HP"
+ type="usable"
+ weight="112"/>
+
<!-- The 2XXY IDs are used for recolored items on eAthena.
XX = item
diff --git a/monsters.xml b/monsters.xml
index 9aec0d8b..ebd322c1 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -40,6 +40,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
<sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
<sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
+
<sound event="die">monsters/maggot/maggot-dying1.ogg</sound>
<drop item="505" percent="8"/>
<drop item="518" percent="4"/>
@@ -60,6 +61,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
mutation="50"
/>
+
<vulnerability element="fire" factor="1.5"/>
<vulnerability element="earth" factor="0.7"/>
<exp>10</exp>
@@ -82,6 +84,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
script-function="strike"
/>
<script>testmonster.lua</script> <!-- only Proof of Concept-->
+
</monster>
<monster id="1" name="Scorpion">
@@ -89,6 +92,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
+
<sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
<sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
<drop item="507" percent="7"/>
@@ -96,6 +100,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="509" percent="0.5"/>
<drop item="518" percent="7"/>
<exp>20</exp>
+
<attributes
hp="20"
size="8"
@@ -144,6 +149,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
+
<sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
<drop item="517" percent="20"/>
<drop item="509" percent="1"/>
@@ -152,6 +158,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="1199" percent="7.6"/>
<drop item="1201" percent="5.4"/>
<drop item="524" percent="0.1"/>
+
<exp>50</exp>
<attributes
hp="20"
@@ -187,6 +194,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="3" name="Green Slime">
<sprite>monsters/monster-slime.xml|#72982c,ffffff</sprite>
+
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
<drop item="502" percent="2"/>
<drop item="513" percent="1"/>
@@ -195,6 +203,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="522" percent="1.9"/>
<drop item="526" percent="0.1"/>
<drop item="503" percent="5"/>
+
<drop item="535" percent="7.5"/>
<exp>60</exp>
<attributes
@@ -222,6 +231,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="4" name="Giant Maggot" targetCursor="large">
<sprite>monsters/monster-maggot-giant.xml</sprite>
+
<sound event="hit">monsters/maggot/maggot-hit1.ogg</sound>
<sound event="hit">monsters/maggot/maggot-hit2.ogg</sound>
<sound event="miss">monsters/maggot/maggot-miss1.ogg</sound>
@@ -229,6 +239,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="1199" percent="9"/>
<drop item="519" percent="1"/>
<drop item="518" percent="7.5"/>
+
<drop item="501" percent="50"/>
<drop item="502" percent="30"/>
<drop item="503" percent="0.1"/>
@@ -250,6 +261,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="5" name="Yellow Slime">
<sprite>monsters/monster-slime.xml|#b47f00,ffffff</sprite>
+
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
<drop item="534" percent="2"/>
<drop item="519" percent="1"/>
@@ -278,6 +290,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="509" percent="1.1"/>
<drop item="521" percent="2"/>
<drop item="523" percent="0.4"/>
+
<drop item="525" percent="0.8"/>
<drop item="535" percent="7.5"/>
<drop item="528" percent="2.5"/>
@@ -299,12 +312,14 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="7" name="Black Scorpion">
<sprite>monsters/monster-scorpion.xml|#0d1313,435a5a,879999,ffffff</sprite>
+
<sound event="hit">monsters/scorpion/scorpion-hit1.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit2.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit3.ogg</sound>
<sound event="hit">monsters/scorpion/scorpion-hit4.ogg</sound>
<sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
<drop item="523" percent="1.5"/>
+
<drop item="509" percent="1.0"/>
<drop item="518" percent="8"/>
<attributes
@@ -345,6 +360,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
<sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
<drop item="505" percent="8"/>
+
<drop item="501" percent="1.5"/>
<drop item="518" percent="8"/>
<drop item="502" percent="1.5"/>
@@ -366,6 +382,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
/>
<vulnerability element="fire" factor="0.5"/>
<vulnerability element="water" factor="2.0"/>
+
<exp>10</exp>
<behavior
aggressive="false"
@@ -390,6 +407,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="10" name="Spider">
<sprite>monsters/monster-spider.xml</sprite>
<drop item="537" percent="5"/>
+
<drop item="535" percent="1"/>
<attributes
hp="20"
@@ -410,6 +428,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sprite>monsters/monster-mushroom-red.xml</sprite>
<sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
<drop item="535" percent="5"/>
+
<drop item="540" percent="0.1"/>
<drop item="534" percent="1"/>
<drop item="566" percent="5"/>
@@ -431,6 +450,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="12" name="Flower">
<sprite>monsters/monster-flower.xml</sprite>
<sound event="hit">monsters/flower/flower-hit1.ogg</sound>
+
<sound event="hit">monsters/flower/flower-hit2.ogg</sound>
<sound event="miss">monsters/flower/flower-miss1.ogg</sound>
<drop item="535" percent="1"/>
@@ -439,6 +459,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="526" percent="4"/>
<drop item="565" percent="5"/>
<exp>10</exp>
+
<!-- Passive monster for testing stuff-->
<attributes
hp="2000"
@@ -466,6 +487,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sprite>monsters/monster-slime-santa.xml</sprite>
<drop item="512" percent="8"/>
<drop item="513" percent="7"/>
+
<drop item="514" percent="6"/>
<drop item="519" percent="5"/>
<drop item="527" percent="4"/>
@@ -487,6 +509,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="14" name="Rudolph Slime">
<sprite>monsters/monster-slime-rudolph.xml</sprite>
+
<drop item="504" percent="8"/>
<drop item="506" percent="5"/>
<drop item="508" percent="2"/>
@@ -516,6 +539,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<drop item="505" percent="8"/>
<drop item="501" percent="1.5"/>
<drop item="518" percent="4"/>
+
<drop item="533" percent="1.5"/>
<drop item="521" percent="0.7"/>
<drop item="522" percent="0.1"/>
@@ -537,6 +561,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="16" name="Pinkie" targetCursor="small">
<sprite>monsters/monster-pinkie.xml</sprite>
<sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound>
+
<sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound>
<drop item="614" percent="8"/>
<attributes
@@ -557,6 +582,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="17" name="Spiky Mushroom">
<sprite>monsters/monster-mushroom-spiky.xml</sprite>
<sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
+
<drop item="567" percent="8"/>
<drop item="501" percent="1.5"/>
<drop item="518" percent="0.5"/>
@@ -578,12 +604,14 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="18" name="Fluffy">
<sprite>monsters/monster-fluffy.xml</sprite>
+
<sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
<sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
<sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
<sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
<sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
<drop item="611" percent="8"/>
+
<drop item="527" percent="1.5"/>
<drop item="535" percent="4"/>
<attributes
@@ -604,6 +632,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="19" name="Cave Snake">
<sprite>monsters/monster-snake-cave.xml</sprite>
<sound event="hit">monsters/cavesnake/cavesnake-hit1.ogg</sound>
+
<drop item="612" percent="8"/>
<drop item="610" percent="0.1"/>
<attributes
@@ -658,6 +687,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
</monster>
<monster id="22" name="Poison Skull">
+
<sprite>monsters/monster-skull-poison.xml</sprite>
<drop item="621" percent="0.1"/>
<drop item="540" percent="1.5"/>
@@ -678,12 +708,14 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="23" name="Log Head">
<sprite>monsters/monster-logmonster.xml</sprite>
+
<sound event="hurt">monsters/loghead/loghead-hurt1.ogg</sound>
<sound event="hurt">monsters/loghead/loghead-hurt2.ogg</sound>
<sound event="hurt">monsters/loghead/loghead-hurt3.ogg</sound>
<sound event="hurt">monsters/loghead/loghead-hurt4.ogg</sound>
<sound event="hurt">monsters/loghead/loghead-hurt5.ogg</sound>
<drop item="569" percent="20"/>
+
<attributes
hp="20"
size="4"
@@ -717,12 +749,14 @@ exp<TAG>: Tells how much experience point a monster is giving up
</monster>
<monster id="25" name="Easter Fluffy">
+
<sprite>monsters/monster-fluffy.xml</sprite>
<sound event="hit">monsters/fluffy/fluffy-hit1.ogg</sound>
<sound event="hit">monsters/fluffy/fluffy-hit2.ogg</sound>
<sound event="hit">monsters/fluffy/fluffy-hit3.ogg</sound>
<sound event="miss">monsters/fluffy/fluffy-miss1.ogg</sound>
<sound event="hurt">monsters/fluffy/fluffy-hurt1.ogg</sound>
+
<attributes
hp="20"
size="4"
@@ -756,6 +790,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
</monster>
<monster id="27" name="Mauve Plant">
+
<sprite>resource-plant.xml|#e0b0ff</sprite>
<attributes
hp="20"
@@ -821,6 +856,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
mutation="50"
/>
+
</monster>
<monster id="31" name="Sea Slime">
@@ -842,6 +878,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
</monster>
<monster id="32" name="Grass Snake">
+
<sprite>monsters/monster-snake.xml|#205839,60a65d,80dba9,ffffff</sprite>
<attributes
hp="20"
@@ -881,6 +918,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="move">monsters/zombie/zombie-move2.ogg</sound>
<sound event="hit">monsters/zombie/zombie-hit1.ogg</sound>
<sound event="hit">monsters/zombie/zombie-hit2.ogg</sound>
+
<sound event="miss">monsters/zombie/zombie-miss1.ogg</sound>
<sound event="die">monsters/zombie/zombie-dying1.ogg</sound>
<attributes
@@ -913,6 +951,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="5"
mutation="0"
/>
+
</monster>
<monster id="36" name="Squirrel">
@@ -920,6 +959,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound>
<sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound>
<sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
+
<sound event="die">monsters/squirrel/squirrel-die2.ogg</sound>
<attributes
hp="20"
@@ -940,6 +980,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sprite>monsters/monster-lizard.xml|#673132,923F42,CD5961,E163A4,ffffff</sprite>
<sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>
<sound event="hit">monsters/fire-goblin/fire-goblin-hit2.ogg</sound>
+
<sound event="miss">monsters/fire-goblin/fire-goblin-miss1.ogg</sound>
<!-- stats identical to maggot - change this when making up real monster stats -->
<attributes
@@ -970,6 +1011,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="38" name="Wisp">
<sprite>monsters/monster-wisp.xml|#aadd44,ffff66</sprite>
+
<particlefx>graphics/particles/wisp.particle.xml</particlefx>
<exp>20</exp>
<attributes
@@ -1021,6 +1063,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
mutation="50"
/>
+
</monster>
<monster id="40" name="Spectre">
@@ -1040,6 +1083,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
/>
<!-- doesn't move much, but attacks when you are coming too close. -->
+
<behavior
aggressive="false"
cowardly="false"
@@ -1074,6 +1118,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
mutation="50"
/>
+
<attack id="1"
priority="1"
type="magical"
@@ -1103,6 +1148,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
magical-defence="0"
mutation="50"
/>
+
<attack id="1"
priority="1"
type="magical"
@@ -1120,6 +1166,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<sprite>leg-chaps-male.xml</sprite>
<sprite>chest-warlordplate-male.xml</sprite>
<sprite>head-warlordhelm.xml</sprite>
+
<!-- stats identical to maggot - change this when making up real monster stats -->
<attributes
hp="20"
@@ -1150,6 +1197,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
<monster id="45" name="Poltergeist">
<sprite>monsters/monster-wisp.xml|#77ffdd,77ddff</sprite>
+
<particlefx>graphics/particles/wisp.particle.xml</particlefx>
<exp>20</exp>
<attributes
@@ -1182,6 +1230,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
range="64"
/>
</monster>
+
<monster id="46" name="Duck" targetCursor="small">
<sprite>monsters/monster-duck.xml</sprite>
<attributes
@@ -1208,6 +1257,7 @@ exp<TAG>: Tells how much experience point a monster is giving up
stroll-range="2"
attack-distance="32"
/>
+
<attack id="1"
priority="1"
type="physical"
@@ -1218,5 +1268,10 @@ exp<TAG>: Tells how much experience point a monster is giving up
animation="attack"
/>
</monster>
-
+ <monster id="47" name="Bee" targetCursor="small">
+ <sprite>monsters/monster-bee.xml</sprite>
+ <particlefx>graphics/particles/monster-bee-shadow.particle.xml</particlefx>
+ <!-- Insert Bee Stats here -->
+ </monster>
</monsters>
+