diff options
-rw-r--r-- | graphics/sprites/monster-snail.png | bin | 0 -> 13670 bytes | |||
-rw-r--r-- | graphics/sprites/monster-snail.xml | 102 | ||||
-rw-r--r-- | monsters.xml | 40 |
3 files changed, 140 insertions, 2 deletions
diff --git a/graphics/sprites/monster-snail.png b/graphics/sprites/monster-snail.png Binary files differnew file mode 100644 index 00000000..2e974de2 --- /dev/null +++ b/graphics/sprites/monster-snail.png diff --git a/graphics/sprites/monster-snail.xml b/graphics/sprites/monster-snail.xml new file mode 100644 index 00000000..c0316840 --- /dev/null +++ b/graphics/sprites/monster-snail.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monster-snail.png|W:#FDC689;R:#E0A6E3;Y:#E0A6E3;G:#F06EAA;C:#C69C6D;B:#A9FF02" width="50" height="50" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="30" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="10" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="14" delay="200" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="50" />
+ <frame index="9" delay="50" offsetY="-2" />
+ <frame index="9" delay="50" offsetY="-1" />
+ <frame index="9" delay="50" />
+ <frame index="9" delay="50" offsetY="-2" />
+ <frame index="9" delay="50" offsetY="-1" />
+ <frame index="9" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="left">
+ <frame index="39" delay="50" />
+ <frame index="39" delay="50" offsetY="-2" />
+ <frame index="39" delay="50" offsetY="-1" />
+ <frame index="39" delay="50" />
+ <frame index="39" delay="50" offsetY="-2" />
+ <frame index="39" delay="50" offsetY="-1" />
+ <frame index="39" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="50" />
+ <frame index="29" delay="50" offsetY="-2" />
+ <frame index="29" delay="50" offsetY="-1" />
+ <frame index="29" delay="50" />
+ <frame index="29" delay="50" offsetY="-2" />
+ <frame index="29" delay="50" offsetY="-1" />
+ <frame index="29" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="right">
+ <frame index="19" delay="50" />
+ <frame index="19" delay="50" offsetY="-2" />
+ <frame index="19" delay="50" offsetY="-1" />
+ <frame index="19" delay="50" />
+ <frame index="19" delay="50" offsetY="-2" />
+ <frame index="19" delay="50" offsetY="-1" />
+ <frame index="19" delay="6000" offsetY="-2" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-1" />
+ <frame index="6" delay="150" offsetY="-2" />
+ <frame index="7" delay="150" offsetY="-3" />
+ <frame index="8" delay="150" offsetY="-2" />
+ </animation>
+ <animation direction="left">
+ <frame index="35" delay="150" offsetX="-1" />
+ <frame index="36" delay="150" offsetX="-2" />
+ <frame index="37" delay="150" offsetX="-3" />
+ <frame index="38" delay="150" offsetX="-2" />
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="150" offsetY="1" />
+ <frame index="26" delay="150" offsetY="2" />
+ <frame index="27" delay="150" offsetY="3" />
+ <frame index="28" delay="150" offsetY="2" />
+ </animation>
+ <animation direction="right">
+ <frame index="15" delay="150" offsetX="1" />
+ <frame index="16" delay="150" offsetX="2" />
+ <frame index="17" delay="150" offsetX="3" />
+ <frame index="18" delay="150" offsetX="2" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml index 09736a8e..fc177604 100644 --- a/monsters.xml +++ b/monsters.xml @@ -952,7 +952,7 @@ physical-defence="5" magical-defence="0" /> - <!-- doesn't move much, but attacks when you are comming too close. --> + <!-- doesn't move much, but attacks when you are coming too close. --> <behavior aggressive="false" cowardly="false" @@ -960,7 +960,7 @@ stroll-range="1" attack-distance="64" /> - <!-- slow, strong, long-range tail attack--> + <!-- slow, strong, long-range glow attack--> <attack id="1" priority="1" type="physical" @@ -974,4 +974,40 @@ /> </monster> + <monster id="39" name="Snail"> + <sprite>monster-snail.xml</sprite> + <exp>200</exp> + <attributes + hp="220" + size="8" + speed="42" + attack-min="40" + attack-delta="20" + attack-magic="0" + hit="20" + evade="5" + physical-defence="45" + magical-defence="5" + /> + <!-- doesn't move much, but attacks when you are coming too close. --> + <behavior + aggressive="false" + cowardly="false" + track-range="2" + stroll-range="1" + attack-distance="64" + /> + <!-- slow, strong, bite attack--> + <attack id="1" + priority="1" + type="physical" + pre-delay="5" + aft-delay="5" + damage-factor="3" + range="64" + angle="10" + action="special1" + /> + </monster> + </monsters> |