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-rw-r--r--graphics/sprites/monster-snail.pngbin0 -> 13670 bytes
-rw-r--r--graphics/sprites/monster-snail.xml102
-rw-r--r--monsters.xml40
3 files changed, 140 insertions, 2 deletions
diff --git a/graphics/sprites/monster-snail.png b/graphics/sprites/monster-snail.png
new file mode 100644
index 00000000..2e974de2
--- /dev/null
+++ b/graphics/sprites/monster-snail.png
Binary files differ
diff --git a/graphics/sprites/monster-snail.xml b/graphics/sprites/monster-snail.xml
new file mode 100644
index 00000000..c0316840
--- /dev/null
+++ b/graphics/sprites/monster-snail.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monster-snail.png|W:#FDC689;R:#E0A6E3;Y:#E0A6E3;G:#F06EAA;C:#C69C6D;B:#A9FF02" width="50" height="50" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="30" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="10" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="34" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="14" delay="200" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="50" />
+ <frame index="9" delay="50" offsetY="-2" />
+ <frame index="9" delay="50" offsetY="-1" />
+ <frame index="9" delay="50" />
+ <frame index="9" delay="50" offsetY="-2" />
+ <frame index="9" delay="50" offsetY="-1" />
+ <frame index="9" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="left">
+ <frame index="39" delay="50" />
+ <frame index="39" delay="50" offsetY="-2" />
+ <frame index="39" delay="50" offsetY="-1" />
+ <frame index="39" delay="50" />
+ <frame index="39" delay="50" offsetY="-2" />
+ <frame index="39" delay="50" offsetY="-1" />
+ <frame index="39" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="50" />
+ <frame index="29" delay="50" offsetY="-2" />
+ <frame index="29" delay="50" offsetY="-1" />
+ <frame index="29" delay="50" />
+ <frame index="29" delay="50" offsetY="-2" />
+ <frame index="29" delay="50" offsetY="-1" />
+ <frame index="29" delay="6000" offsetY="-2" />
+ </animation>
+ <animation direction="right">
+ <frame index="19" delay="50" />
+ <frame index="19" delay="50" offsetY="-2" />
+ <frame index="19" delay="50" offsetY="-1" />
+ <frame index="19" delay="50" />
+ <frame index="19" delay="50" offsetY="-2" />
+ <frame index="19" delay="50" offsetY="-1" />
+ <frame index="19" delay="6000" offsetY="-2" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="150" offsetY="-1" />
+ <frame index="6" delay="150" offsetY="-2" />
+ <frame index="7" delay="150" offsetY="-3" />
+ <frame index="8" delay="150" offsetY="-2" />
+ </animation>
+ <animation direction="left">
+ <frame index="35" delay="150" offsetX="-1" />
+ <frame index="36" delay="150" offsetX="-2" />
+ <frame index="37" delay="150" offsetX="-3" />
+ <frame index="38" delay="150" offsetX="-2" />
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="150" offsetY="1" />
+ <frame index="26" delay="150" offsetY="2" />
+ <frame index="27" delay="150" offsetY="3" />
+ <frame index="28" delay="150" offsetY="2" />
+ </animation>
+ <animation direction="right">
+ <frame index="15" delay="150" offsetX="1" />
+ <frame index="16" delay="150" offsetX="2" />
+ <frame index="17" delay="150" offsetX="3" />
+ <frame index="18" delay="150" offsetX="2" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 09736a8e..fc177604 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -952,7 +952,7 @@
physical-defence="5"
magical-defence="0"
/>
- <!-- doesn't move much, but attacks when you are comming too close. -->
+ <!-- doesn't move much, but attacks when you are coming too close. -->
<behavior
aggressive="false"
cowardly="false"
@@ -960,7 +960,7 @@
stroll-range="1"
attack-distance="64"
/>
- <!-- slow, strong, long-range tail attack-->
+ <!-- slow, strong, long-range glow attack-->
<attack id="1"
priority="1"
type="physical"
@@ -974,4 +974,40 @@
/>
</monster>
+ <monster id="39" name="Snail">
+ <sprite>monster-snail.xml</sprite>
+ <exp>200</exp>
+ <attributes
+ hp="220"
+ size="8"
+ speed="42"
+ attack-min="40"
+ attack-delta="20"
+ attack-magic="0"
+ hit="20"
+ evade="5"
+ physical-defence="45"
+ magical-defence="5"
+ />
+ <!-- doesn't move much, but attacks when you are coming too close. -->
+ <behavior
+ aggressive="false"
+ cowardly="false"
+ track-range="2"
+ stroll-range="1"
+ attack-distance="64"
+ />
+ <!-- slow, strong, bite attack-->
+ <attack id="1"
+ priority="1"
+ type="physical"
+ pre-delay="5"
+ aft-delay="5"
+ damage-factor="3"
+ range="64"
+ angle="10"
+ action="special1"
+ />
+ </monster>
+
</monsters>