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-rw-r--r--graphics/items/armor-legs-skirt.pngbin0 -> 1452 bytes
-rw-r--r--graphics/sprites/leg-skirt.pngbin0 -> 30851 bytes
-rw-r--r--graphics/sprites/leg-skirt.xml104
-rw-r--r--items.xml6
4 files changed, 110 insertions, 0 deletions
diff --git a/graphics/items/armor-legs-skirt.png b/graphics/items/armor-legs-skirt.png
new file mode 100644
index 00000000..5d04baab
--- /dev/null
+++ b/graphics/items/armor-legs-skirt.png
Binary files differ
diff --git a/graphics/sprites/leg-skirt.png b/graphics/sprites/leg-skirt.png
new file mode 100644
index 00000000..868a7c7c
--- /dev/null
+++ b/graphics/sprites/leg-skirt.png
Binary files differ
diff --git a/graphics/sprites/leg-skirt.xml b/graphics/sprites/leg-skirt.xml
new file mode 100644
index 00000000..c1c282b8
--- /dev/null
+++ b/graphics/sprites/leg-skirt.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-skirt.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/items.xml b/items.xml
index b7342f4b..02e46fa5 100644
--- a/items.xml
+++ b/items.xml
@@ -95,6 +95,9 @@
<sprite gender="male">chest-lightplatemail-male.xml</sprite>
<sprite gender="female">chest-lightplatemail-female.xml</sprite>
</item>
+ <item id="27">
+ <sprite>leg-skirt.xml</sprite>
+ </item>
<!-- Temporary low weapon IDs (< 256) -->
<item id="30" attacktype="stab">
@@ -317,6 +320,9 @@
<sprite>item022.xml</sprite>
</item>
<item id="631" image="generic-darkcrystal.png" name="Dark Crystal" description="A dark crystal that emits a demonic aura." effect="" type="0" weight="10" slot="0"/>
+ <item id="632" image="armor-legs-skirt.png" name="Skirt" description="A light-blue skirt made of linen cloth." effect="Defense: +4" type="0" weight="30">
+ <sprite>leg-skirt.xml</sprite>
+ </item>
<item id="1199" image="weapon-arrow-arrow.png" name="Arrow" description="A standard arrow." effect="Damage: +25" type="0" weight="8"/>
<item id="1200" image="weapon-bow-bow.png" name="Bow" description="A distance weapon." effect="Damage: +15 / Range: 5" type="0" weight="125" attacktype="bow">
<sprite>weapon-bow.xml</sprite>