diff options
-rw-r--r-- | graphics/items/equipment/head/wizard-hat.png | bin | 0 -> 538 bytes | |||
-rw-r--r-- | graphics/items/equipment/head/yeti-mask.png | bin | 0 -> 1542 bytes | |||
-rw-r--r-- | graphics/items/generic-animal-bones.png | bin | 0 -> 1528 bytes | |||
-rw-r--r-- | graphics/items/generic-frozen-yeti-tear.png | bin | 0 -> 492 bytes | |||
-rw-r--r-- | graphics/items/generic-ice-cube.png | bin | 0 -> 3373 bytes | |||
-rw-r--r-- | graphics/items/generic-rawlog.png | bin | 873 -> 1719 bytes | |||
-rw-r--r-- | graphics/items/generic-yeti-claw.png | bin | 0 -> 645 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/wizard-hat.png | bin | 0 -> 1136 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/wizard-hat.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/yeti-mask.png | bin | 0 -> 7441 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/yeti-mask.xml | 142 | ||||
-rw-r--r-- | items.xml | 166 |
12 files changed, 449 insertions, 1 deletions
diff --git a/graphics/items/equipment/head/wizard-hat.png b/graphics/items/equipment/head/wizard-hat.png Binary files differnew file mode 100644 index 00000000..ab9a49b8 --- /dev/null +++ b/graphics/items/equipment/head/wizard-hat.png diff --git a/graphics/items/equipment/head/yeti-mask.png b/graphics/items/equipment/head/yeti-mask.png Binary files differnew file mode 100644 index 00000000..53c5bb15 --- /dev/null +++ b/graphics/items/equipment/head/yeti-mask.png diff --git a/graphics/items/generic-animal-bones.png b/graphics/items/generic-animal-bones.png Binary files differnew file mode 100644 index 00000000..7f8bdf11 --- /dev/null +++ b/graphics/items/generic-animal-bones.png diff --git a/graphics/items/generic-frozen-yeti-tear.png b/graphics/items/generic-frozen-yeti-tear.png Binary files differnew file mode 100644 index 00000000..af1e6de8 --- /dev/null +++ b/graphics/items/generic-frozen-yeti-tear.png diff --git a/graphics/items/generic-ice-cube.png b/graphics/items/generic-ice-cube.png Binary files differnew file mode 100644 index 00000000..7277aea4 --- /dev/null +++ b/graphics/items/generic-ice-cube.png diff --git a/graphics/items/generic-rawlog.png b/graphics/items/generic-rawlog.png Binary files differindex 95ab5511..038d5a5f 100644 --- a/graphics/items/generic-rawlog.png +++ b/graphics/items/generic-rawlog.png diff --git a/graphics/items/generic-yeti-claw.png b/graphics/items/generic-yeti-claw.png Binary files differnew file mode 100644 index 00000000..361e7d3c --- /dev/null +++ b/graphics/items/generic-yeti-claw.png diff --git a/graphics/sprites/equipment/head/wizard-hat.png b/graphics/sprites/equipment/head/wizard-hat.png Binary files differnew file mode 100644 index 00000000..3b4be79e --- /dev/null +++ b/graphics/sprites/equipment/head/wizard-hat.png diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml new file mode 100644 index 00000000..3f06f733 --- /dev/null +++ b/graphics/sprites/equipment/head/wizard-hat.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-31" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-26" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-29" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-29" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-19" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-22"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-19"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-22"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="23" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png Binary files differnew file mode 100644 index 00000000..1eab7ce5 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.png diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml new file mode 100644 index 00000000..4a502713 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-33" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-32"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="-3" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-34" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-30" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY ="-34" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-34" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-34" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-33" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/> + <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-19" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-23"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-24"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-8" offsetY ="-23"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-8"/> + </animation> + </action> + +</sprite> @@ -2638,7 +2638,7 @@ effect="+3% Defense" type="equip-head" weight="30" - defense="5" + defense="3" max-per-slot="1"> <sprite>head-guyfawkes.xml</sprite> </item> @@ -4893,6 +4893,116 @@ max-per-slot="1"> <sprite>equipment/head/rabbit-ears.xml|#104010,208020,30c030</sprite> </item> + <item id="2200" + image="equipment/head/wizard-hat.png|W:#580000,a40000,c02020,ff6060" + name="Red wizard hat" + description="A wizard hat, bright red." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#580000,a40000,c02020,ff6060</sprite> + </item> + <item id="2201" + image="equipment/head/wizard-hat.png|W:#115511,22aa22,99dd99" + name="Green wizard hat" + description="A wizard hat, warm green." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#115511,22aa22,99dd99</sprite> + </item> + <item id="2202" + image="equipment/head/wizard-hat.png|W:#222255,6666ff" + name="Dark blue wizard hat" + description="A wizard hat, iridescent dark blue." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#222255,6666ff</sprite> + </item> + <item id="2203" + image="equipment/head/wizard-hat.png|W:#846211,dab333,fffb93,ffffff" + name="Yellow wizard hat" + description="A wizard hat, soft yellow." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#846211,dab333,fffb93,ffffff</sprite> + </item> + <item id="2204" + image="equipment/head/wizard-hat.png|W:#16486e,498ec5,e4f2fc" + name="Light blue wizard hat" + description="A wizard hat, light blue." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#16486e,498ec5,e4f2fc</sprite> + </item> + <item id="2205" + image="equipment/head/wizard-hat.png|W:#56002f,930050,fe70bd,feb7de,ffffff" + name="Pink wizard hat" + description="A wizard hat, bright pink." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#56002f,930050,fe70bd,feb7de,ffffff</sprite> + </item> + <item id="2206" + image="equipment/head/wizard-hat.png|W:#111111,222222,333333,444444,555555,aaaaaa" + name="Black wizard hat" + description="A wizard hat, deep black." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite> + </item> + <item id="2207" + image="equipment/head/wizard-hat.png|W:#80280f,b04810,ef681f,ffb830" + name="Orange wizard hat" + description="A wizard hat, bright orange." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#80280f,b04810,ef681f,ffb830</sprite> + </item> + <item id="2208" + image="equipment/head/wizard-hat|W:#4f0a76,8010c0,d699f7" + name="Purple wizard hat" + description="A wizard hat, strong purple." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#4f0a76,8010c0,d699f7</sprite> + </item> + <item id="2209" + image="equipment/head/wizard-hat.png|W:#104010,208020,30c030" + name="Dark green wizard hat" + description="A wizard hat, pure white." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml|#104010,208020,30c030</sprite> + </item> <item id="4000" image="generic-scorpionstinger.png|W:#800000,ffffff" name="Angry Scorpion Stinger" @@ -5067,6 +5177,60 @@ type="generic" weight="10" max-per-slot="10"/> + <item id="4023" + image="generic-animal-bones.png" + name="Animal Bones" + description="Bones from an animal." + effect="" + type="generic" + weight="10" + max-per-slot="10"/> + <item id="4024" + image="generic-frozen-yeti-tear.png" + name="Frozen Yeti Tear" + description="A tear from a yeti, frozen." + effect="" + type="generic" + weight="10" + max-per-slot="10"/> + <item id="4025" + image="generic-yeti-claw.png" + name="Yeti Claw" + description="A claw broken off from a yeti" + effect="" + type="generic" + weight="10" + max-per-slot="10"/> + <item id="4026" + image="generic-ice-cube.png" + name="Ice Cube" + description="Very cold ice cube that never seems to completely melt." + effect="" + type="generic" + weight="10" + max-per-slot="10"/> + <item id="4027" + image="equipment/head/yeti-mask.png" + name="Yeti Mask" + description="A mask made from the yeti's head." + effect="+ 4% Defense" + type="equip-head" + defense="4" + weight="10" + max-per-slot="1"> + <sprite>equipment/head/yeti-mask.xml</sprite> + </item> + <item id="4028" + image="equipment/head/wizard-hat.png" + name="Wizard hat" + description="A wizard hat." + effect="+5% Defense" + defense="5" + type="equip-head" + weight="15" + max-per-slot="1"> + <sprite>equipment/head/wizard-hat.xml</sprite> + </item> <item id="3000" image="generic-jackolantern.png" name="Jack-o-Lantern" |