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-rw-r--r--graphics/items/equipment/head/wizard-hat.pngbin0 -> 538 bytes
-rw-r--r--graphics/items/equipment/head/yeti-mask.pngbin0 -> 1542 bytes
-rw-r--r--graphics/items/generic-animal-bones.pngbin0 -> 1528 bytes
-rw-r--r--graphics/items/generic-frozen-yeti-tear.pngbin0 -> 492 bytes
-rw-r--r--graphics/items/generic-ice-cube.pngbin0 -> 3373 bytes
-rw-r--r--graphics/items/generic-rawlog.pngbin873 -> 1719 bytes
-rw-r--r--graphics/items/generic-yeti-claw.pngbin0 -> 645 bytes
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.pngbin0 -> 1136 bytes
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.xml142
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.pngbin0 -> 7441 bytes
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.xml142
-rw-r--r--items.xml166
12 files changed, 449 insertions, 1 deletions
diff --git a/graphics/items/equipment/head/wizard-hat.png b/graphics/items/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..ab9a49b8
--- /dev/null
+++ b/graphics/items/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/yeti-mask.png b/graphics/items/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..53c5bb15
--- /dev/null
+++ b/graphics/items/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/items/generic-animal-bones.png b/graphics/items/generic-animal-bones.png
new file mode 100644
index 00000000..7f8bdf11
--- /dev/null
+++ b/graphics/items/generic-animal-bones.png
Binary files differ
diff --git a/graphics/items/generic-frozen-yeti-tear.png b/graphics/items/generic-frozen-yeti-tear.png
new file mode 100644
index 00000000..af1e6de8
--- /dev/null
+++ b/graphics/items/generic-frozen-yeti-tear.png
Binary files differ
diff --git a/graphics/items/generic-ice-cube.png b/graphics/items/generic-ice-cube.png
new file mode 100644
index 00000000..7277aea4
--- /dev/null
+++ b/graphics/items/generic-ice-cube.png
Binary files differ
diff --git a/graphics/items/generic-rawlog.png b/graphics/items/generic-rawlog.png
index 95ab5511..038d5a5f 100644
--- a/graphics/items/generic-rawlog.png
+++ b/graphics/items/generic-rawlog.png
Binary files differ
diff --git a/graphics/items/generic-yeti-claw.png b/graphics/items/generic-yeti-claw.png
new file mode 100644
index 00000000..361e7d3c
--- /dev/null
+++ b/graphics/items/generic-yeti-claw.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wizard-hat.png b/graphics/sprites/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..3b4be79e
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml
new file mode 100644
index 00000000..3f06f733
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-31" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-26" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-29" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-29" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-19" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-22"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..1eab7ce5
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml
new file mode 100644
index 00000000..4a502713
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-19" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY ="-23"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 78e982d0..4528b521 100644
--- a/items.xml
+++ b/items.xml
@@ -2638,7 +2638,7 @@
effect="+3% Defense"
type="equip-head"
weight="30"
- defense="5"
+ defense="3"
max-per-slot="1">
<sprite>head-guyfawkes.xml</sprite>
</item>
@@ -4893,6 +4893,116 @@
max-per-slot="1">
<sprite>equipment/head/rabbit-ears.xml|#104010,208020,30c030</sprite>
</item>
+ <item id="2200"
+ image="equipment/head/wizard-hat.png|W:#580000,a40000,c02020,ff6060"
+ name="Red wizard hat"
+ description="A wizard hat, bright red."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#580000,a40000,c02020,ff6060</sprite>
+ </item>
+ <item id="2201"
+ image="equipment/head/wizard-hat.png|W:#115511,22aa22,99dd99"
+ name="Green wizard hat"
+ description="A wizard hat, warm green."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#115511,22aa22,99dd99</sprite>
+ </item>
+ <item id="2202"
+ image="equipment/head/wizard-hat.png|W:#222255,6666ff"
+ name="Dark blue wizard hat"
+ description="A wizard hat, iridescent dark blue."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#222255,6666ff</sprite>
+ </item>
+ <item id="2203"
+ image="equipment/head/wizard-hat.png|W:#846211,dab333,fffb93,ffffff"
+ name="Yellow wizard hat"
+ description="A wizard hat, soft yellow."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#846211,dab333,fffb93,ffffff</sprite>
+ </item>
+ <item id="2204"
+ image="equipment/head/wizard-hat.png|W:#16486e,498ec5,e4f2fc"
+ name="Light blue wizard hat"
+ description="A wizard hat, light blue."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#16486e,498ec5,e4f2fc</sprite>
+ </item>
+ <item id="2205"
+ image="equipment/head/wizard-hat.png|W:#56002f,930050,fe70bd,feb7de,ffffff"
+ name="Pink wizard hat"
+ description="A wizard hat, bright pink."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#56002f,930050,fe70bd,feb7de,ffffff</sprite>
+ </item>
+ <item id="2206"
+ image="equipment/head/wizard-hat.png|W:#111111,222222,333333,444444,555555,aaaaaa"
+ name="Black wizard hat"
+ description="A wizard hat, deep black."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ </item>
+ <item id="2207"
+ image="equipment/head/wizard-hat.png|W:#80280f,b04810,ef681f,ffb830"
+ name="Orange wizard hat"
+ description="A wizard hat, bright orange."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#80280f,b04810,ef681f,ffb830</sprite>
+ </item>
+ <item id="2208"
+ image="equipment/head/wizard-hat|W:#4f0a76,8010c0,d699f7"
+ name="Purple wizard hat"
+ description="A wizard hat, strong purple."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#4f0a76,8010c0,d699f7</sprite>
+ </item>
+ <item id="2209"
+ image="equipment/head/wizard-hat.png|W:#104010,208020,30c030"
+ name="Dark green wizard hat"
+ description="A wizard hat, pure white."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml|#104010,208020,30c030</sprite>
+ </item>
<item id="4000"
image="generic-scorpionstinger.png|W:#800000,ffffff"
name="Angry Scorpion Stinger"
@@ -5067,6 +5177,60 @@
type="generic"
weight="10"
max-per-slot="10"/>
+ <item id="4023"
+ image="generic-animal-bones.png"
+ name="Animal Bones"
+ description="Bones from an animal."
+ effect=""
+ type="generic"
+ weight="10"
+ max-per-slot="10"/>
+ <item id="4024"
+ image="generic-frozen-yeti-tear.png"
+ name="Frozen Yeti Tear"
+ description="A tear from a yeti, frozen."
+ effect=""
+ type="generic"
+ weight="10"
+ max-per-slot="10"/>
+ <item id="4025"
+ image="generic-yeti-claw.png"
+ name="Yeti Claw"
+ description="A claw broken off from a yeti"
+ effect=""
+ type="generic"
+ weight="10"
+ max-per-slot="10"/>
+ <item id="4026"
+ image="generic-ice-cube.png"
+ name="Ice Cube"
+ description="Very cold ice cube that never seems to completely melt."
+ effect=""
+ type="generic"
+ weight="10"
+ max-per-slot="10"/>
+ <item id="4027"
+ image="equipment/head/yeti-mask.png"
+ name="Yeti Mask"
+ description="A mask made from the yeti's head."
+ effect="+ 4% Defense"
+ type="equip-head"
+ defense="4"
+ weight="10"
+ max-per-slot="1">
+ <sprite>equipment/head/yeti-mask.xml</sprite>
+ </item>
+ <item id="4028"
+ image="equipment/head/wizard-hat.png"
+ name="Wizard hat"
+ description="A wizard hat."
+ effect="+5% Defense"
+ defense="5"
+ type="equip-head"
+ weight="15"
+ max-per-slot="1">
+ <sprite>equipment/head/wizard-hat.xml</sprite>
+ </item>
<item id="3000"
image="generic-jackolantern.png"
name="Jack-o-Lantern"