diff options
-rw-r--r-- | graphics/particles/evilobelisk.particle.xml | 42 | ||||
-rw-r--r-- | npcs.xml | 1 |
2 files changed, 43 insertions, 0 deletions
diff --git a/graphics/particles/evilobelisk.particle.xml b/graphics/particles/evilobelisk.particle.xml new file mode 100644 index 00000000..bd588844 --- /dev/null +++ b/graphics/particles/evilobelisk.particle.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!-- +Red particles which fly up to the sky. About one tile wide, three tiles +high and supposed to give an object which is about half as large as a player +character some magical aura. +--> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="16" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="20" max="24"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/gloworb-medium.png|W:#f05050"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="200"/> + </emitter> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.9"/> + <property name="image" value="graphics/particles/orb-small.png|W:#f05050"/> + <property name="lifetime" value="100"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="90"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="200"/> + </emitter> + </emitter> + </particle> +</effect> @@ -96,6 +96,7 @@ <npc id="182"><sprite variant="82">npcs/npc.xml</sprite></npc><!-- Young archer --> <npc id="183"><sprite variant="83">npcs/npc.xml</sprite></npc><!-- Skeleton man --> <npc id="184"><sprite variant="84">npcs/npc.xml</sprite></npc><!-- Doctor (10) --> +<npc id="185"><sprite variant="44">npcs/npc.xml</sprite><particlefx>graphics/particles/evilobelisk.particle.xml</particlefx></npc><!-- Evil Obelisk --> <npc id="200"> <sprite>npcs/npc-test.xml</sprite> |