diff options
author | Stefan Beller <stefanbeller@googlemail.com> | 2010-10-23 18:51:16 +0200 |
---|---|---|
committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:22 +0100 |
commit | e019e52dbf801f8bec37868b46d3235fbfe76912 (patch) | |
tree | b8ce6da5136478dfc10403add09dabcc22e06838 /rules | |
parent | e65d27d807b84c7a222205903a84131c2e58dc9c (diff) | |
download | clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.gz clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.bz2 clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.tar.xz clientdata-e019e52dbf801f8bec37868b46d3235fbfe76912.zip |
rules for automapping feature
needs support for ruleset and ruleNotset layers!
Diffstat (limited to 'rules')
41 files changed, 129 insertions, 800 deletions
diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt index 600ee83e..fc567ece 100644 --- a/rules/cave/rule_cave.txt +++ b/rules/cave/rule_cave.txt @@ -4,36 +4,36 @@ # Rules for caves # basic stuff: each rule-tile gets a default tile -../rules/cave/rule_cave_001.tmx +./rule_cave_001.tmx # straight walls: -../rules/cave/rule_cave_002.tmx +./rule_cave_002.tmx # corners at walls -../rules/cave/rule_cave_003.tmx -../rules/cave/rule_cave_004.tmx -../rules/cave/rule_cave_005.tmx +./rule_cave_003.tmx +./rule_cave_004.tmx +./rule_cave_005.tmx # water in caves: -../rules/cave/rule_cave_006.tmx -../rules/cave/rule_cave_007.tmx +./rule_cave_006.tmx +./rule_cave_007.tmx # rules for entrances, has bad exception handling, # so mind where to put entrances. (So avoid putting them near corners) -../rules/cave/rule_cave_008.tmx +./rule_cave_008.tmx # straight carpets -../rules/cave/rule_cave_009.tmx +./rule_cave_009.tmx # corners in carpets -../rules/cave/rule_cave_010.tmx +./rule_cave_010.tmx # all tiles, which are walkable, but have unwalkable neighbors, # should be unwalkable # example: a decorative stone in a sea -../rules/cave/rule_cave_050.tmx +./rule_cave_050.tmx # error handling: some situations cannot be handled properly with this ruleset: # so indicate these situations with the error-tile -../rules/cave/rule_cave_100.tmx +./rule_cave_100.tmx diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx index adec3865..c520e25a 100644 --- a/rules/cave/rule_cave_001.tmx +++ b/rules/cave/rule_cave_001.tmx @@ -1,19 +1,19 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="17" height="17" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> + <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> <layer name="ruleRegions" width="17" height="17"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_002.tmx b/rules/cave/rule_cave_002.tmx index ef296d97..f0eafcc0 100644 --- a/rules/cave/rule_cave_002.tmx +++ b/rules/cave/rule_cave_002.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="8" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="8" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_003.tmx b/rules/cave/rule_cave_003.tmx index 034cc6ba..e498e4f9 100644 --- a/rules/cave/rule_cave_003.tmx +++ b/rules/cave/rule_cave_003.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="4"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_004.tmx b/rules/cave/rule_cave_004.tmx index 18e652b6..40d78537 100644 --- a/rules/cave/rule_cave_004.tmx +++ b/rules/cave/rule_cave_004.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="7" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_005.tmx b/rules/cave/rule_cave_005.tmx index 9c21a292..385891e2 100644 --- a/rules/cave/rule_cave_005.tmx +++ b/rules/cave/rule_cave_005.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_006.tmx b/rules/cave/rule_cave_006.tmx index 19f59832..20638185 100644 --- a/rules/cave/rule_cave_006.tmx +++ b/rules/cave/rule_cave_006.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="6" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_007.tmx b/rules/cave/rule_cave_007.tmx index b208612f..d399a39e 100644 --- a/rules/cave/rule_cave_007.tmx +++ b/rules/cave/rule_cave_007.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_008.tmx b/rules/cave/rule_cave_008.tmx index 2c14b528..522f1e95 100644 --- a/rules/cave/rule_cave_008.tmx +++ b/rules/cave/rule_cave_008.tmx @@ -1,19 +1,19 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="17" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <tileset firstgid="196" name="cave_x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> + <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> <layer name="ruleRegions" width="13" height="17"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_009.tmx b/rules/cave/rule_cave_009.tmx index d4673c98..11f24393 100644 --- a/rules/cave/rule_cave_009.tmx +++ b/rules/cave/rule_cave_009.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="6" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_010.tmx b/rules/cave/rule_cave_010.tmx index d50d51a3..36d83a2b 100644 --- a/rules/cave/rule_cave_010.tmx +++ b/rules/cave/rule_cave_010.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="68" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_050.tmx b/rules/cave/rule_cave_050.tmx index b7b94fd0..929443a6 100644 --- a/rules/cave/rule_cave_050.tmx +++ b/rules/cave/rule_cave_050.tmx @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="5" height="5" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> <layer name="ruleRegions" width="5" height="5"> <data encoding="base64" compression="gzip"> diff --git a/rules/cave/rule_cave_100.tmx b/rules/cave/rule_cave_100.tmx index 3dfc8ab3..f4f216ef 100644 --- a/rules/cave/rule_cave_100.tmx +++ b/rules/cave/rule_cave_100.tmx @@ -1,19 +1,19 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_cave.png" width="256" height="256"/> + <image source="../../graphics/tiles/set_cave.png" width="256" height="256"/> </tileset> <tileset firstgid="67" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> <tileset firstgid="71" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/cave.png" width="512" height="256"/> + <image source="../../graphics/tiles/cave.png" width="512" height="256"/> </tileset> <tileset firstgid="199" name="cave_x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/cave_x2.png" width="512" height="64"/> + <image source="../../graphics/tiles/cave_x2.png" width="512" height="64"/> </tileset> <layer name="ruleRegions" width="13" height="9"> <data encoding="base64" compression="gzip"> diff --git a/rules/example_woodland.tmx b/rules/example_woodland.tmx index 3c266a8c..1730c417 100644 --- a/rules/example_woodland.tmx +++ b/rules/example_woodland.tmx @@ -1,23 +1,23 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> + <image source="../graphics/tiles/set_woodland.png" width="512" height="320"/> </tileset> - <tileset firstgid="37" name="Woodland" tilewidth="32" tileheight="32"> + <tileset firstgid="161" name="Woodland" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> </tileset> - <tileset firstgid="293" name="Woodland x3" tilewidth="32" tileheight="96"> + <tileset firstgid="417" name="Woodland x3" tilewidth="32" tileheight="96"> <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> </tileset> - <tileset firstgid="325" name="Collision" tilewidth="32" tileheight="32"> + <tileset firstgid="449" name="Collision" tilewidth="32" tileheight="32"> <image source="../graphics/tiles/collision.png" width="64" height="32"/> </tileset> - <tileset firstgid="327" name="Woodland x2" tilewidth="32" tileheight="64"> + <tileset firstgid="451" name="Woodland x2" tilewidth="32" tileheight="64"> <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> </tileset> <layer name="Set" width="30" height="30"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+2UOw6AMAxDSwfKn/vfFjEgoSiF2E27wOAtzWucTwwhxI+qu6k1ryW7BvctT47JcJ9yyXxeXGt+T4+1t6kyF/WzxGctts+I6S+iHJedwRJuyexbd6MW1zJj3lxkp9D+jgZmIthsvUitCJvxWdatxcgdznEH55rl3ag5z6fWh7zs/iL1Xm+2F+4E/qHkxsh650ZMzedFiUX6tJNcS26PG8D4YpknJI6dXUY/tw33AH+y0woQDgAA + H4sIAAAAAAAAA+3VaQqAIBCGYW05yLTdtxtHMFGINmrfZFE/XlqIHmyKrDHG/n2+ObJSLtJPNVF2CVe6l4Z7dq/qZpcO3eVu3sRbrflecdHvMglmBTBTvyGEl2Oj3Rgb9XxTXQ1Tsn3X1ty633BIO3TdVTd3buj1Pr2We5PrzjY0azL7/2k7HjnKtGMix+485zRNKQ234wbe9squtGat2ea2AMvw5OIQDgAA </data> </layer> </map> diff --git a/rules/icecave/rule_icecave.txt b/rules/icecave/rule_icecave.txt index c3ab437c..256c72e8 100644 --- a/rules/icecave/rule_icecave.txt +++ b/rules/icecave/rule_icecave.txt @@ -4,22 +4,22 @@ # ice caves... similar to usual caves # basic stuff: each rule-tile gets a default tile -../rules/icecave/rule_icecave_001.tmx +./rule_icecave_001.tmx # straight walls: -../rules/icecave/rule_icecave_002.tmx +./rule_icecave_002.tmx # corners at walls -../rules/icecave/rule_icecave_003.tmx -../rules/icecave/rule_icecave_004.tmx -../rules/icecave/rule_icecave_005.tmx +./rule_icecave_003.tmx +./rule_icecave_004.tmx +./rule_icecave_005.tmx # frozen water straight waterside -../rules/icecave/rule_icecave_006.tmx +./rule_icecave_006.tmx # frozen water: corners at waterside -../rules/icecave/rule_icecave_007.tmx +./rule_icecave_007.tmx # error handling: some situations cannot be handled properly with this ruleset: # so indicate these situations with the error-tile -../rules/icecave/rule_cave_100.tmx +./rule_icecave_100.tmx diff --git a/rules/icecave/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx index 4d07cb41..52363cda 100644 --- a/rules/icecave/rule_icecave_001.tmx +++ b/rules/icecave/rule_icecave_001.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> <tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="7" height="3"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx index 72ae97b7..ccce22c3 100644 --- a/rules/icecave/rule_icecave_002.tmx +++ b/rules/icecave/rule_icecave_002.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="9" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx index 7ae48f94..2ccf03f0 100644 --- a/rules/icecave/rule_icecave_003.tmx +++ b/rules/icecave/rule_icecave_003.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="4"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx index 43b422b3..86c3b9fb 100644 --- a/rules/icecave/rule_icecave_004.tmx +++ b/rules/icecave/rule_icecave_004.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="cave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="7" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx index f0e766d1..609c6259 100644 --- a/rules/icecave/rule_icecave_005.tmx +++ b/rules/icecave/rule_icecave_005.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx index 25b6a251..00629a67 100644 --- a/rules/icecave/rule_icecave_006.tmx +++ b/rules/icecave/rule_icecave_006.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="6" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx index bf926e67..e8522525 100644 --- a/rules/icecave/rule_icecave_007.tmx +++ b/rules/icecave/rule_icecave_007.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="13" height="7"> <data encoding="base64" compression="gzip"> diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx index 0f4e5f18..e5e8ef62 100644 --- a/rules/icecave/rule_icecave_100.tmx +++ b/rules/icecave/rule_icecave_100.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> </tileset> <tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/icecave.png" width="512" height="256"/> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> </tileset> <layer name="ruleRegions" width="9" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt index c7223339..3cce7ee5 100644 --- a/rules/icemountain/rule_icemountain.txt +++ b/rules/icemountain/rule_icemountain.txt @@ -12,7 +12,7 @@ # transition "light red<->dark red". So there is no wall at this transition and # you can start over from the red to black, having a wall to another height. -../rules/icemountain/rule_icemountain_001.tmx -../rules/icemountain/rule_icemountain_002.tmx -../rules/icemountain/rule_icemountain_003.tmx -../rules/icemountain/rule_icemountain_004.tmx +./rule_icemountain_001.tmx +./rule_icemountain_002.tmx +./rule_icemountain_003.tmx +./rule_icemountain_004.tmx diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx index 1b656d31..98e936f2 100644 --- a/rules/icemountain/rule_icemountain_001.tmx +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Snow.png" width="512" height="512"/> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> </tileset> <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <layer name="ruleRegions" width="7" height="3"> <data encoding="base64" compression="gzip"> diff --git a/rules/icemountain/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx index 91e0fecf..1b99b733 100644 --- a/rules/icemountain/rule_icemountain_002.tmx +++ b/rules/icemountain/rule_icemountain_002.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="15" height="6" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Snow.png" width="512" height="512"/> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> </tileset> <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <layer name="ruleRegions" width="15" height="6"> <data encoding="base64" compression="gzip"> diff --git a/rules/icemountain/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx index 33e81f56..f377ee74 100644 --- a/rules/icemountain/rule_icemountain_003.tmx +++ b/rules/icemountain/rule_icemountain_003.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Snow.png" width="512" height="512"/> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> </tileset> <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <layer name="ruleRegions" width="13" height="9"> <data encoding="base64" compression="gzip"> diff --git a/rules/icemountain/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx index b39d9bb0..ce7deb64 100644 --- a/rules/icemountain/rule_icemountain_004.tmx +++ b/rules/icemountain/rule_icemountain_004.tmx @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="13" height="9" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_icemountain.png" width="96" height="64"/> + <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/> </tileset> <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> </tileset> <tileset firstgid="8" name="Snow" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Snow.png" width="512" height="512"/> + <image source="../../graphics/tiles/Snow.png" width="512" height="512"/> </tileset> <tileset firstgid="264" name="collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> <layer name="ruleRegions" width="13" height="9"> <data encoding="base64" compression="gzip"> diff --git a/rules/rule_woodland.txt b/rules/rule_woodland.txt deleted file mode 100644 index b400e243..00000000 --- a/rules/rule_woodland.txt +++ /dev/null @@ -1,38 +0,0 @@ -# lines starting with # or // are comments -# all other lines will be parsed and treated as filenames. - -# Rules for Woodlands. -# -# grass and high grass -../rules/rule_woodland_001.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_002.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_003.tmx - -# this one is needed to grow trees and other stuff of Fringe into high grass -# XXX The O can be Tree in high grass. So there wont be setup borders -# XOX <-- If O is low grass, make borders of course -# XXX -../rules/rule_woodland_004.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_012.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_013.tmx - -# add trees 1-9 except 7 -# put the trees in one of the first rules, since these rules make -# trouble with the surrounding floor tiles -../rules/rule_woodland_100.tmx - -# add tree 7. This is seperated due to its extra height. -../rules/rule_woodland_101.tmx - - -# water -../rules/rule_woodland_020.tmx -../rules/rule_woodland_021.tmx diff --git a/rules/rule_woodland_001.tmx b/rules/rule_woodland_001.tmx deleted file mode 100644 index 0a1e9941..00000000 --- a/rules/rule_woodland_001.tmx +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="13" height="8" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="13" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8UM6HShNSRC9DtIURT256BBgB/s4njoAEAAA== - </data> - </layer> - <layer name="RuleSet" width="13" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA+UM0HoCib86moIyBMCtVD9dVC6Hko3QOlGKN1EoT3NUP0tULqVQvOoBQBSVsxLoAEAAA== - </data> - </layer> - <layer name="rule_Ground" width="13" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8IQukQAurCyTQfBhRJpKltz0ADANGJTwegAQAA - </data> - </layer> - <layer name="rule_Over" width="13" height="8" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWDGQAAkhj1hqABAAA= - </data> - </layer> - <layer name="rule_Collision" width="13" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC0oYqKxBcMcAACZ09jqoAEAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_002.tmx b/rules/rule_woodland_002.tmx deleted file mode 100644 index cf351372..00000000 --- a/rules/rule_woodland_002.tmx +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA== - </data> - </layer> - <layer name="RuleSet" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA== - </data> - </layer> - <layer name="rule_Ground" width="11" height="4" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA - </data> - </layer> - <layer name="rule_Over" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - </data> - </layer> - <layer name="rule_Collision" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - </data> - </layer> -</map> diff --git a/rules/rule_woodland_003.tmx b/rules/rule_woodland_003.tmx deleted file mode 100644 index 8e6ea14c..00000000 --- a/rules/rule_woodland_003.tmx +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA= - </data> - </layer> - <layer name="RuleSet_" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA= - </data> - </layer> - <layer name="rule_Ground" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA - </data> - </layer> - <layer name="rule_Over" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> - <layer name="rule_Collision" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_004.tmx b/rules/rule_woodland_004.tmx deleted file mode 100644 index 8b8e65b9..00000000 --- a/rules/rule_woodland_004.tmx +++ /dev/null @@ -1,102 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="21" height="5" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="21" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA0oZkJgavCHkpnUBgDe2nMipAEAAA== - </data> - </layer> - <layer name="RuleSet_T1" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oZaIujW4utfnUdic1AQBhBjMKpAEAAA== - </data> - </layer> - <layer name="RuleSet_T2" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oY6IujW4utfnUdic1AQBsEuinpAEAAA== - </data> - </layer> - <layer name="RuleSet_T3" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oZ6IujW4utfnUdic1AQCX4V7DpAEAAA== - </data> - </layer> - <layer name="RuleSet_T4" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oYKIujW4utfnUdic1AQDJWfqrpAEAAA== - </data> - </layer> - <layer name="RuleSet_T5" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oZKIujW4utfnUdic1AQAyqkzPpAEAAA== - </data> - </layer> - <layer name="RuleSet_T6" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oYqIujW4utfnUdic1AQA/vpdipAEAAA== - </data> - </layer> - <layer name="RuleSet_T7" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oZqIujW4utfnUdic1AQDETSEGpAEAAA== - </data> - </layer> - <layer name="RuleSet_T8" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oYaIujW4utfnUdic1AQBkkFDipAEAAA== - </data> - </layer> - <layer name="RuleSet_T9" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA1oZaIujW4utfnUdic1AQCfY+aGpAEAAA== - </data> - </layer> - <layer name="RuleSet" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA2oYEJgZD42NcToh4lho7HpJYYmx53Y3EVrAABj6CQIpAEAAA== - </data> - </layer> - <layer name="RuleSet" width="21" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoC8oZ0KlkcVhmFpmUgKINZMSdxMLAJhpqxSkAQAA - </data> - </layer> - <layer name="rule_Ground" width="21" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoA0IQcIwfiiammAkeUL6yTHTBQmDQAoSJtdMbO6iNQAAKEe+AKQBAAA= - </data> - </layer> - <layer name="rule_Over" width="21" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA= - </data> - </layer> - <layer name="rule_Collision" width="21" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA= - </data> - </layer> -</map> diff --git a/rules/rule_woodland_012.tmx b/rules/rule_woodland_012.tmx deleted file mode 100644 index 64a63da8..00000000 --- a/rules/rule_woodland_012.tmx +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA== - </data> - </layer> - <layer name="RuleSet" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA== - </data> - </layer> - <layer name="rule_Ground" width="11" height="4" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA - </data> - </layer> - <layer name="rule_Over" width="11" height="4" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - </data> - </layer> - <layer name="rule_Collision" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - </data> - </layer> -</map> diff --git a/rules/rule_woodland_013.tmx b/rules/rule_woodland_013.tmx deleted file mode 100644 index 5ec10bfa..00000000 --- a/rules/rule_woodland_013.tmx +++ /dev/null @@ -1,52 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="631" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA= - </data> - </layer> - <layer name="RuleSet_" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA= - </data> - </layer> - <layer name="rule_Ground" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA - </data> - </layer> - <layer name="rule_Over" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> - <layer name="rule_Collision" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_020.tmx b/rules/rule_woodland_020.tmx deleted file mode 100644 index 29a4f294..00000000 --- a/rules/rule_woodland_020.tmx +++ /dev/null @@ -1,30 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="11" height="4" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="259" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="263" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA0wM0IwNjYyTcgMYtWiAwAPMLB1sAAAAA== - </data> - </layer> - <layer name="RuleSet" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB3wMKLS6GxSzSEFAABpH13dsAAAAA== - </data> - </layer> - <layer name="rule_Ground" width="11" height="4"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIB2EQekIJLF0MsxxJ0MPAAI3UbmwAAAA - </data> - </layer> -</map> diff --git a/rules/rule_woodland_021.tmx b/rules/rule_woodland_021.tmx deleted file mode 100644 index 119b913e..00000000 --- a/rules/rule_woodland_021.tmx +++ /dev/null @@ -1,43 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32"> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="305" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="307" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="64" height="64"/> - </tileset> - <tileset firstgid="311" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA8YM0IwsWxy9QwntwEAaXughWwBAAA= - </data> - </layer> - <layer name="RuleSet_" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA/YMEIwOpuQHlx8ZLMoBeTYQ45/SAUAR4tpqmwBAAA= - </data> - </layer> - <layer name="rule_Ground" width="13" height="7"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgIA+Yo/HNyDQHBtygtAeF5hACaVA6A01cHY2vRgO7ARr84c9sAQAA - </data> - </layer> - <layer name="rule_Over" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> - <layer name="rule_Collision" width="13" height="7" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_100.tmx b/rules/rule_woodland_100.tmx deleted file mode 100644 index 079a87df..00000000 --- a/rules/rule_woodland_100.tmx +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="33" height="5" tilewidth="32" tileheight="32"> - <properties> - <property name="minimap" value="graphics/minimaps/014-1.png"/> - <property name="music" value="The Mana World - The Forest.ogg"/> - <property name="name" value="Woodland"/> - <property name="overlay0image" value="graphics/images/ambient/clouds.png"/> - <property name="overlay0parallax" value="1.0"/> - <property name="overlay0scrollX" value="0.2"/> - <property name="overlay0scrollY" value="0.1"/> - </properties> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="33" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGDygmGng+TA8EPyB9PdgAgCmJ+sElAIAAA== - </data> - </layer> - <layer name="RuleSet" width="33" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAXIoIoJlV+Nxq9B49ei8evQ+PVo/EY0fhMafxQwMAAAvXK65JQCAAA= - </data> - </layer> - <layer name="rule_Ground" width="33" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA - </data> - </layer> - <layer name="rule_Fringe" width="33" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+3HNwEAIAADwSCFutJZwb8qshER/PQH/DRrAGeePT+IIz+JK7+JO3+IJ3+JM7+IN/+If8AFUTb69JQCAAA= - </data> - </layer> - <layer name="rule_Over" width="33" height="5" visible="0"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA - </data> - </layer> - <layer name="rule_Collision" width="33" height="5"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAXIoIgJggeKPwoYGABvYGu4lAIAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_101.tmx b/rules/rule_woodland_101.tmx deleted file mode 100644 index 7e38c0be..00000000 --- a/rules/rule_woodland_101.tmx +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="5" height="8" tilewidth="32" tileheight="32"> - <properties> - <property name="minimap" value="graphics/minimaps/014-1.png"/> - <property name="music" value="The Mana World - The Forest.ogg"/> - <property name="name" value="Woodland"/> - <property name="overlay0image" value="graphics/images/ambient/clouds.png"/> - <property name="overlay0parallax" value="1.0"/> - <property name="overlay0scrollX" value="0.2"/> - <property name="overlay0scrollY" value="0.1"/> - </properties> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA6KmRAYnxhMHJt+Qubh0osMALnmnKCgAAAA - </data> - </layer> - <layer name="RuleSet" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9oYCJdDwDtSKxtoAAAAA== - </data> - </layer> - <layer name="rule_Ground" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGNwAAGNTB6qgAAAA - </data> - </layer> - <layer name="rule_Fringe" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB9gZSRdDwCIqrd1oAAAAA== - </data> - </layer> - <layer name="rule_Over" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgwA5YgJgViNmQxESAWBSIxdDUquIwgxoAAK8rI/igAAAA - </data> - </layer> - <layer name="rule_Collision" width="5" height="8"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgoB8oYiJdDwD1VPbhoAAAAA== - </data> - </layer> -</map> diff --git a/rules/rule_woodland_x.tmx b/rules/rule_woodland_x.tmx deleted file mode 100644 index 7ef32124..00000000 --- a/rules/rule_woodland_x.tmx +++ /dev/null @@ -1,66 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" orientation="orthogonal" width="16" height="16" tilewidth="32" tileheight="32"> - <properties> - <property name="minimap" value="graphics/minimaps/014-1.png"/> - <property name="music" value="The Mana World - The Forest.ogg"/> - <property name="name" value="Woodland"/> - <property name="overlay0image" value="graphics/images/ambient/clouds.png"/> - <property name="overlay0parallax" value="1.0"/> - <property name="overlay0scrollX" value="0.2"/> - <property name="overlay0scrollY" value="0.1"/> - </properties> - <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> - </tileset> - <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> - <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> - </tileset> - <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> - <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> - </tileset> - <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> - </tileset> - <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> - </tileset> - <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/collision.png" width="64" height="32"/> - </tileset> - <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> - </tileset> - <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> - <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> - </tileset> - <layer name="RuleRegions" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> - <layer name="RuleSet" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> - <layer name="rule_Ground" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> - <layer name="rule_Fringe" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> - <layer name="rule_Over" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> - <layer name="rule_Collision" width="16" height="16"> - <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - </data> - </layer> -</map> diff --git a/rules/rules.txt b/rules/rules.txt index c476c61a..6ced7e88 100644 --- a/rules/rules.txt +++ b/rules/rules.txt @@ -7,5 +7,5 @@ ../rules/icemountain/rule_icemountain.txt -../rules/rule_woodland.txt +#../rules/woodland/rule_woodland.txt |