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author | Stefan Beller <stefanbeller@googlemail.com> | 2010-10-10 11:07:20 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:21 +0100 |
commit | 0f20474ad35e5339766756c951f1a801e4d27aa1 (patch) | |
tree | e0f03bae6d606a2961bf15313f194ea91edd5d6f /rules/rules.txt | |
parent | 2316a54c3262117bf25c2e5ecc29df4eeb875cf9 (diff) | |
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automapping rules for woodland
These rules are not finished.
They work well with grass and high grass.
Trees can be placed as well.
Diffstat (limited to 'rules/rules.txt')
-rw-r--r-- | rules/rules.txt | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/rules/rules.txt b/rules/rules.txt new file mode 100644 index 00000000..3a1b6448 --- /dev/null +++ b/rules/rules.txt @@ -0,0 +1,53 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +../rules/rule_cave_001.tmx +../rules/rule_cave_002.tmx +../rules/rule_cave_003.tmx +../rules/rule_cave_004.tmx +../rules/rule_cave_005.tmx +../rules/rule_cave_006.tmx +../rules/rule_cave_007.tmx + +../rules/rule_icecave_001.tmx +../rules/rule_icecave_002.tmx +../rules/rule_icecave_003.tmx +../rules/rule_icecave_004.tmx +../rules/rule_icecave_005.tmx +../rules/rule_icecave_006.tmx +../rules/rule_icecave_007.tmx + +../rules/rule_icemountain_001.tmx +../rules/rule_icemountain_002.tmx +../rules/rule_icemountain_003.tmx +../rules/rule_icemountain_004.tmx + + +# Rules for Woodlands. +# +# grass and high grass +../rules/rule_woodland_001.tmx + +# straight borders of grass and high grass +../rules/rule_woodland_002.tmx + +# borders at corners for grass and highgrass +../rules/rule_woodland_003.tmx + +# this one is needed to grow trees and other stuff of Fringe into high grass +# XXX The O can be Tree in high grass. So there wont be setup borders +# XOX <-- If O is low grass, make borders of course +# XXX +../rules/rule_woodland_004.tmx + +# straight borders of grass and high grass +../rules/rule_woodland_012.tmx + +# borders at corners for grass and highgrass +../rules/rule_woodland_013.tmx + +# add trees 1-9 except 7 +../rules/rule_woodland_100.tmx + +# add tree 7. This is seperated due to its extra height. +../rules/rule_woodland_101.tmx |