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author | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:20:01 +0100 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2011-02-13 00:24:12 +0100 |
commit | e77daff2f5fa3f42d6c641232e7dfda86d470830 (patch) | |
tree | ea63fc66fb0b530d1f00af2188bbd4c4dd3212bb /rules/desert/003.tmx | |
parent | 1eff3ac992e24d3ab0a272eb64b36614fd5c7653 (diff) | |
download | clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.gz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.bz2 clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.tar.xz clientdata-e77daff2f5fa3f42d6c641232e7dfda86d470830.zip |
Improving Automapping rules for snowlands and deserts
Snowlands is slightly better usable, but not completely done.
Diffstat (limited to 'rules/desert/003.tmx')
-rw-r--r-- | rules/desert/003.tmx | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/rules/desert/003.tmx b/rules/desert/003.tmx new file mode 100644 index 00000000..8e90d7a4 --- /dev/null +++ b/rules/desert/003.tmx @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="3" height="3" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="desert1" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/desert1.png" width="512" height="512"/> + </tileset> + <tileset firstgid="257" name="desert2" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/desert2.png" width="512" height="512"/> + </tileset> + <tileset firstgid="513" name="desert_x2" tilewidth="32" tileheight="64"> + <image source="../../graphics/tiles/desert_x2.png" width="512" height="64"/> + </tileset> + <tileset firstgid="529" name="desert_x3" tilewidth="32" tileheight="96"> + <image source="../../graphics/tiles/desert_x3.png" width="512" height="96"/> + </tileset> + <tileset firstgid="545" name="desert_x5" tilewidth="32" tileheight="160"> + <image source="../../graphics/tiles/desert_x5.png" width="192" height="160"/> + </tileset> + <tileset firstgid="551" name="set_desert" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_desert.png" width="320" height="160"/> + </tileset> + <tileset firstgid="601" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/> + </tileset> + <layer name="RuleRegions" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAWRTAwYAADjUoAzJAAAAA== + </data> + </layer> + <layer name="RuleSet" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAV6TAwYAABIrwYdJAAAAA== + </data> + </layer> + <layer name="Rule_Ground" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAXaDJgAAKZ5OEIkAAAA + </data> + </layer> + <layer name="Rule1_Ground" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAU6DJgAADXffKMkAAAA + </data> + </layer> + <layer name="Rule2_Ground" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAW6DJgAAHPkG8YkAAAA + </data> + </layer> + <layer name="Rule3_Ground" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAV6DJgAALmpsmkkAAAA + </data> + </layer> + <layer name="Rule4_Ground" width="3" height="3"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgQAX6DJgAAP+S1QwkAAAA + </data> + </layer> +</map> |