summaryrefslogtreecommitdiff
path: root/monsters/monster1138_ManaGuardian.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-02-21 00:01:57 -0300
committerGitHub <noreply@github.com>2020-02-21 00:01:57 -0300
commit11beb44bfa86014ab669f50ead770de78e46bf92 (patch)
tree014636c05b9e8ad8cb64f897d4e76dd053cd6800 /monsters/monster1138_ManaGuardian.xml
parent0724873f61f3ddda6887d94e5fd1e16ed34644f3 (diff)
downloadclientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.gz
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.bz2
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.xz
clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.zip
[MOB] Mana Guardian (#363)
* Mana Guardian * And fix a minimap (which is maybe actually related to the Mana Guardians.) Tiled updated the map headers and a lot of other misc stuff. Should not be a problem, but diffs gets messy because this.
Diffstat (limited to 'monsters/monster1138_ManaGuardian.xml')
-rw-r--r--monsters/monster1138_ManaGuardian.xml15
1 files changed, 15 insertions, 0 deletions
diff --git a/monsters/monster1138_ManaGuardian.xml b/monsters/monster1138_ManaGuardian.xml
new file mode 100644
index 00000000..e7e7650f
--- /dev/null
+++ b/monsters/monster1138_ManaGuardian.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0"?>
+<monsters offset="0">
+ <monster id="1138" name="Mana Guardian">
+ <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/feet/assassin-boots.xml</sprite>
+ <sprite>equipment/legs/shorts.xml|#121212,343434</sprite>
+ <sprite>equipment/chest/robe.xml|#ffffff</sprite>
+ <!-- No folder for this -->
+ <sprite>equipment/angel-wings.xml</sprite>
+ <sprite>equipment/head/aureole.xml</sprite>
+ <particlefx>graphics/particles/angel.particle.xml</particlefx>
+ <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
+ </monster>
+</monsters>