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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-07-29 23:09:42 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2010-07-29 23:09:42 +0200 |
commit | ee7143b6828ae813bfa3146ca8eefd9885e0addd (patch) | |
tree | ff7bf48e0647d1a2a1f4593e3a00c59003197800 /monsters.xml | |
parent | 9c31d2159093021ed1c54bfaaaf5885f3565c329 (diff) | |
download | clientdata-ee7143b6828ae813bfa3146ca8eefd9885e0addd.tar.gz clientdata-ee7143b6828ae813bfa3146ca8eefd9885e0addd.tar.bz2 clientdata-ee7143b6828ae813bfa3146ca8eefd9885e0addd.tar.xz clientdata-ee7143b6828ae813bfa3146ca8eefd9885e0addd.zip |
Added the 'attack-action' parameter for weapons in items.xml
The 'weapon-type' parameter (but not weapon_type) is now deprecated
as for client data.
I also changed the non-existing 'animation' parameter in 'attack'
node of monsters to the real one ('action').
Finally "Temporary" low id weapons are finally gone!
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/monsters.xml b/monsters.xml index 037043a4..28d83a14 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Copyright 2009 The Mana World Development Team +<!-- Copyright 2009 The Mana World Development Team monsters.xml parameters explanation: This file is used to describe the monsters the players will see all around the world. It can be used by both client and server, but some parameters are specific. @@ -78,7 +78,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" script-function="strike" /> <script>testmonster.lua</script> <!-- only Proof of Concept--> @@ -382,7 +382,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" particle-effect="graphics/particles/monster-goblin-firebreath.particle.xml" /> </monster> @@ -829,7 +829,7 @@ exp<TAG>: Tells how much experience point a monster is giving up mutation="50" /> </monster> - + <monster id="31" name="Sea Slime"> <sprite>monsters/monster-slime.xml|#4ca1a0,ffffff</sprite> <sprite>monsters/accessories/slime-seajelly.xml|#4Ca16e,ffffff</sprite> @@ -971,7 +971,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml" /> </monster> @@ -1090,7 +1090,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1119,7 +1119,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1150,7 +1150,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> @@ -1224,7 +1224,7 @@ exp<TAG>: Tells how much experience point a monster is giving up aft-delay="5" damage-factor="1" range="32" - animation="attack" + action="attack" /> </monster> |