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author | Stefan Beller <stefanbeller@googlemail.com> | 2010-09-29 08:08:18 +0200 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:21 +0100 |
commit | fc6bb1ec0b69dc9fb1c362ce7d61ef340b366fe6 (patch) | |
tree | 3ce023962fb311cd577341ec7f2dbc656f902680 /maps/rules/rule_icecave_003.tmx | |
parent | 70df7374627e3c715f4298756553dea89e6f44bc (diff) | |
download | clientdata-fc6bb1ec0b69dc9fb1c362ce7d61ef340b366fe6.tar.gz clientdata-fc6bb1ec0b69dc9fb1c362ce7d61ef340b366fe6.tar.bz2 clientdata-fc6bb1ec0b69dc9fb1c362ce7d61ef340b366fe6.tar.xz clientdata-fc6bb1ec0b69dc9fb1c362ce7d61ef340b366fe6.zip |
files needed for automapping feature of tiled-qt
This adds all the rules (folder rules in ./maps adn ./maps/rules.txt)
and tiles (graphics/tiles/set_*) needed for the automapping feature.
These rules help only mapping caves, icecaves and icemountains at the moment.
Diffstat (limited to 'maps/rules/rule_icecave_003.tmx')
-rw-r--r-- | maps/rules/rule_icecave_003.tmx | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/maps/rules/rule_icecave_003.tmx b/maps/rules/rule_icecave_003.tmx new file mode 100644 index 00000000..edd39e20 --- /dev/null +++ b/maps/rules/rule_icecave_003.tmx @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/> + </tileset> + <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32"> + <image source="../../graphics/tiles/icecave.png" width="512" height="256"/> + </tileset> + <layer name="ruleRegions" width="13" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA+wQzGxbHL1kAoA+X4+RNAAAAA= + </data> + </layer> + <layer name="ruleSet" width="13" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8wAzELlM0C5cPYLFjYMD3MWNgsaOLIekgFAHD0IJTQAAAA + </data> + </layer> + <layer name="rule_Ground" width="13" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA + </data> + </layer> + <layer name="rule_Over" width="13" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgIA8IoPEFkdhyUFqBTLMpAQC88ad90AAAAA== + </data> + </layer> + <layer name="rule_collision" width="13" height="4"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGF4AALmOIl/QAAAA + </data> + </layer> +</map> |