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authorwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
committerwushin <pasekei@gmail.com>2014-04-16 12:25:00 -0500
commitbfafaff17528e4f5689702c9620586b1e43725de (patch)
treefdd8170c6aa58713c1b476fe3aac8d52e0f74a02 /maps/025-3.tmx
parentbfecac213d29723571e27455c338c8e413844fed (diff)
parentddfed9f42571bc15af0832e2c6a6c276813d574c (diff)
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Merge pull request #61 from wushin/Tile-Fixes-Map-Travel
Tile map fixes travel Sprite 1.5
Diffstat (limited to 'maps/025-3.tmx')
-rw-r--r--maps/025-3.tmx6
1 files changed, 3 insertions, 3 deletions
diff --git a/maps/025-3.tmx b/maps/025-3.tmx
index 1a7a819d..9a0c3536 100644
--- a/maps/025-3.tmx
+++ b/maps/025-3.tmx
@@ -9,7 +9,7 @@
<tileset firstgid="131" source="../tilesets/cave_x2.tsx"/>
<tileset firstgid="147" source="../tilesets/cave_bilevel.tsx"/>
<tileset firstgid="403" source="../tilesets/arena.tsx"/>
- <layer name="Ground" width="190" height="190">
+ <layer name="Ground1" width="190" height="190">
<data encoding="csv">
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23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
@@ -591,7 +591,7 @@
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</data>
</layer>
- <layer name="Over" width="190" height="190">
+ <layer name="Over1" width="190" height="190">
<data encoding="csv">
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@@ -979,7 +979,7 @@
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</data>
</layer>
- <objectgroup name="Objects" width="0" height="0" visible="0">
+ <objectgroup name="Objects" visible="0">
<object name="graphics/particles/flame.particle.xml" type="particle_effect" x="2304" y="2912" width="32" height="32"/>
<object name="graphics/particles/flame.particle.xml" type="particle_effect" x="2528" y="2912" width="32" height="32"/>
<object name="graphics/particles/flame.particle.xml" type="particle_effect" x="3392" y="2816" width="32" height="32"/>