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authorAli-G <gauvain.dauchy@free.fr>2011-09-05 10:18:19 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-12 20:28:05 +0200
commit9f6654c183f87a650a247633382bdbd2b0e4925d (patch)
tree3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/002-3.tmx
parent0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff)
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Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
Diffstat (limited to 'maps/002-3.tmx')
-rw-r--r--maps/002-3.tmx14
1 files changed, 7 insertions, 7 deletions
diff --git a/maps/002-3.tmx b/maps/002-3.tmx
index 517cc05f..6ef9ec04 100644
--- a/maps/002-3.tmx
+++ b/maps/002-3.tmx
@@ -37,14 +37,14 @@
</data>
</layer>
<objectgroup name="Objects" width="0" height="0">
- <object name="Exit" type="warp" x="1184" y="928" width="32" height="32">
+ <object name="To Outside" type="warp" x="1184" y="928" width="32" height="32">
<properties>
<property name="dest_map" value="002-1"/>
- <property name="dest_x" value="816"/>
- <property name="dest_y" value="3056"/>
+ <property name="dest_x" value="640"/>
+ <property name="dest_y" value="3040"/>
</properties>
</object>
- <object name="Cave Maggot" type="spawn" x="1025" y="1031" width="510" height="376">
+ <object name="Cave Maggot" type="spawn" x="1024" y="1024" width="512" height="384">
<properties>
<property name="eA_death" value="30000"/>
<property name="eA_spawn" value="100000"/>
@@ -68,7 +68,7 @@
<property name="monster_id" value="54"/>
</properties>
</object>
- <object name="Ice Goblin" type="spawn" x="2079" y="3140" width="288" height="192">
+ <object name="Ice Goblin" type="spawn" x="2080" y="3136" width="288" height="192">
<properties>
<property name="eA_death" value="30000"/>
<property name="eA_spawn" value="100000"/>
@@ -84,7 +84,7 @@
<property name="monster_id" value="55"/>
</properties>
</object>
- <object name="Angry Scorpion" type="spawn" x="1514" y="1630" width="134" height="500">
+ <object name="Angry Scorpion" type="spawn" x="1504" y="1632" width="160" height="512">
<properties>
<property name="eA_death" value="30000"/>
<property name="eA_spawn" value="100000"/>
@@ -116,7 +116,7 @@
<property name="monster_id" value="55"/>
</properties>
</object>
- <object name="Cave Maggot" type="spawn" x="2416" y="2724" width="640" height="576">
+ <object name="Cave Maggot" type="spawn" x="2400" y="2720" width="640" height="576">
<properties>
<property name="eA_death" value="30000"/>
<property name="eA_spawn" value="100000"/>