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authorPhilipp Sehmisch <tmw@crushnet.org>2006-11-04 23:56:30 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2006-11-04 23:56:30 +0000
commit6a25aedff608a90a7240bb36348fa1bbbfcd0dc5 (patch)
tree9c9e15f5c64f5935796d7577addb40511f76a10a /graphics
parent6d06963a2963954dc4c61ead9b7de88c52c7ea89 (diff)
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added scythe as a permanent weapon.
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/weapon-polearm-scythe.pngbin0 -> 642 bytes
-rw-r--r--graphics/sprites/CMakeLists.txt8
-rw-r--r--graphics/sprites/Makefile.am8
-rw-r--r--graphics/sprites/weapon-bow.xml26
-rw-r--r--graphics/sprites/weapon-dagger.xml (renamed from graphics/sprites/weapons.xml)19
-rw-r--r--graphics/sprites/weapon-fist.xml7
-rw-r--r--graphics/sprites/weapon-scythe.xml26
-rw-r--r--graphics/sprites/weapon0.pngbin3622 -> 2016 bytes
-rw-r--r--graphics/sprites/weapon2.pngbin0 -> 3622 bytes
9 files changed, 71 insertions, 23 deletions
diff --git a/graphics/items/weapon-polearm-scythe.png b/graphics/items/weapon-polearm-scythe.png
new file mode 100644
index 00000000..c1d097a3
--- /dev/null
+++ b/graphics/items/weapon-polearm-scythe.png
Binary files differ
diff --git a/graphics/sprites/CMakeLists.txt b/graphics/sprites/CMakeLists.txt
index d4e41799..d459b4e8 100644
--- a/graphics/sprites/CMakeLists.txt
+++ b/graphics/sprites/CMakeLists.txt
@@ -104,7 +104,11 @@ SET(FILES
player_male_base.xml
weapon0.png
weapon1.png
- weapons.xml
+ weapon2.png
+ weapon_bow.xml
+ weapon_dagger.xml
+ weapon_fist.xml
+ weapon_scythe.xml
)
-INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/sprites)
+INSTALL(FILES ${FILES} DESTINATION ${DATA_DIR}/graphics/sprites) \ No newline at end of file
diff --git a/graphics/sprites/Makefile.am b/graphics/sprites/Makefile.am
index 3d10cc57..cee3653b 100644
--- a/graphics/sprites/Makefile.am
+++ b/graphics/sprites/Makefile.am
@@ -107,7 +107,11 @@ sprites_DATA = \
player_male_base.xml \
weapon0.png \
weapon1.png \
- weapons.xml
+ weapon2.png \
+ weapon_bow.xml \
+ weapon_dagger.xml \
+ weapon_fist.xml \
+ weapon_scythe.xml
EXTRA_DIST = \
- $(sprites_DATA)
+ $(sprites_DATA) \ No newline at end of file
diff --git a/graphics/sprites/weapon-bow.xml b/graphics/sprites/weapon-bow.xml
new file mode 100644
index 00000000..7f1e14e3
--- /dev/null
+++ b/graphics/sprites/weapon-bow.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" />
+
+ <action name="default" imageset="bow">
+ </action>
+
+ <action name="attack_bow" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/weapons.xml b/graphics/sprites/weapon-dagger.xml
index 95fb933f..7bd9dcb7 100644
--- a/graphics/sprites/weapons.xml
+++ b/graphics/sprites/weapon-dagger.xml
@@ -1,7 +1,6 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
<imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" />
- <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" />
<action name="default" imageset="dagger">
</action>
@@ -25,22 +24,4 @@
</animation>
</action>
- <action name="attack_bow" imageset="bow">
- <animation direction="down">
- <sequence start="0" end="4" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="5" end="9" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="10" end="14" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="15" end="19" delay="75" />
- <end />
- </animation>
- </action>
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/weapon-fist.xml b/graphics/sprites/weapon-fist.xml
new file mode 100644
index 00000000..bfe04948
--- /dev/null
+++ b/graphics/sprites/weapon-fist.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" />
+
+ <action name="default" imageset="dagger">
+ </action>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/weapon-scythe.xml b/graphics/sprites/weapon-scythe.xml
new file mode 100644
index 00000000..e305af96
--- /dev/null
+++ b/graphics/sprites/weapon-scythe.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="scythe" src="graphics/sprites/weapon2.png" width="64" height="64" />
+
+ <action name="default" imageset="scythe">
+ </action>
+
+ <action name="attack" imageset="scythe">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/weapon0.png b/graphics/sprites/weapon0.png
index f787ebe4..f691ef3f 100644
--- a/graphics/sprites/weapon0.png
+++ b/graphics/sprites/weapon0.png
Binary files differ
diff --git a/graphics/sprites/weapon2.png b/graphics/sprites/weapon2.png
new file mode 100644
index 00000000..f787ebe4
--- /dev/null
+++ b/graphics/sprites/weapon2.png
Binary files differ