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authorFate <fate-tmw@googlemail.com>2008-12-11 22:34:35 -0700
committerFate <fate-tmw@googlemail.com>2008-12-11 22:34:35 -0700
commit3f8aa472ecd53cc691e78780385327923a255ced (patch)
tree5cc199c629f223bcf371630002528719d4890924 /graphics
parent411cd392defbc2b47f98a0a5db01ee903760710a (diff)
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Added some graphical cues to indicate to invisibility status to GM
Diffstat (limited to 'graphics')
-rw-r--r--graphics/particles/black-glow.particle.xml45
-rw-r--r--graphics/sprites/icon-invisible.pngbin0 -> 761 bytes
-rw-r--r--graphics/sprites/icon-invisible.xml36
3 files changed, 81 insertions, 0 deletions
diff --git a/graphics/particles/black-glow.particle.xml b/graphics/particles/black-glow.particle.xml
new file mode 100644
index 00000000..4614abda
--- /dev/null
+++ b/graphics/particles/black-glow.particle.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0"?>
+<!--
+Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
+-->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" min="16" max="48" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="10" max="25"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50" />
+ <frame index="0" delay="100" />
+ </animation>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="5"/>
+ <property name="fade-out" value="20"/>
+ <property name="output" min="0" max="1"/>
+ <property name="output-pause" min="30" max="80"/>
+ <property name="randomnes" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/icon-invisible.png b/graphics/sprites/icon-invisible.png
new file mode 100644
index 00000000..e03a2b0c
--- /dev/null
+++ b/graphics/sprites/icon-invisible.png
Binary files differ
diff --git a/graphics/sprites/icon-invisible.xml b/graphics/sprites/icon-invisible.xml
new file mode 100644
index 00000000..f1d490be
--- /dev/null
+++ b/graphics/sprites/icon-invisible.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/icon-invisible.png" width="16" height="24" />
+
+ <action name="default" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetY="-10" delay="2000"/>
+ <frame index="1" offsetY="-10" delay="100"/>
+ <frame index="2" offsetY="-10" delay="100"/>
+ <frame index="3" offsetY="-10" delay="100"/>
+ <frame index="4" offsetY="-10" delay="100"/>
+ <frame index="0" offsetY="-10" delay="5000"/>
+ <frame index="1" offsetY="-10" delay="100"/>
+ <frame index="2" offsetY="-10" delay="100"/>
+ <frame index="3" offsetY="-10" delay="100"/>
+ <frame index="4" offsetY="-10" delay="100"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="7" offsetY="-10" delay="500"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="5" offsetY="-10" delay="50"/>
+ <frame index="6" offsetY="-10" delay="50"/>
+ <frame index="0" offsetY="-10" delay="3000"/>
+ <frame index="7" offsetY="-10" delay="300"/>
+ <frame index="0" offsetY="-10" delay="5000"/>
+ <frame index="7" offsetY="-10" delay="200"/>
+ </animation>
+ </action>
+</sprite>