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author | wushin <pasekei@gmail.com> | 2013-10-06 09:01:50 -0500 |
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committer | tux9th <mr.x@aon.at> | 2013-11-23 18:03:17 +0100 |
commit | 3a6f2f5e8dfde746d240b25a9ed44ee367a63eda (patch) | |
tree | 20a63adb86e6b4bac97840cec1fbe253debb9fa7 /graphics | |
parent | 0675d37fe0708f94465c4dbe4b1257fa17b9fc3c (diff) | |
download | clientdata-3a6f2f5e8dfde746d240b25a9ed44ee367a63eda.tar.gz clientdata-3a6f2f5e8dfde746d240b25a9ed44ee367a63eda.tar.bz2 clientdata-3a6f2f5e8dfde746d240b25a9ed44ee367a63eda.tar.xz clientdata-3a6f2f5e8dfde746d240b25a9ed44ee367a63eda.zip |
Sling Shot
Under New Multiple Ammo types
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/ammo/stoneprojectile-icon.png | bin | 0 -> 1046 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapon/slingshot-icon.png | bin | 0 -> 558 bytes | |||
-rw-r--r-- | graphics/particles/stoneprojectile.particle.xml | 8 | ||||
-rw-r--r-- | graphics/particles/stoneprojectile.png | bin | 0 -> 1347 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-slingshot.png | bin | 0 -> 7438 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-slingshot.xml | 23 |
6 files changed, 31 insertions, 0 deletions
diff --git a/graphics/items/equipment/ammo/stoneprojectile-icon.png b/graphics/items/equipment/ammo/stoneprojectile-icon.png Binary files differnew file mode 100644 index 00000000..9a13891d --- /dev/null +++ b/graphics/items/equipment/ammo/stoneprojectile-icon.png diff --git a/graphics/items/equipment/weapon/slingshot-icon.png b/graphics/items/equipment/weapon/slingshot-icon.png Binary files differnew file mode 100644 index 00000000..a0586329 --- /dev/null +++ b/graphics/items/equipment/weapon/slingshot-icon.png diff --git a/graphics/particles/stoneprojectile.particle.xml b/graphics/particles/stoneprojectile.particle.xml new file mode 100644 index 00000000..1eeadfb3 --- /dev/null +++ b/graphics/particles/stoneprojectile.particle.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<effect> + <particle position-x="0" position-y="0" position-z="32" lifetime="128"> + <rotation imageset="graphics/particles/stoneprojectile.png" width="16" height="16"> + <sequence start="0" end="7"/> + </rotation> + </particle> +</effect> diff --git a/graphics/particles/stoneprojectile.png b/graphics/particles/stoneprojectile.png Binary files differnew file mode 100644 index 00000000..a4728be9 --- /dev/null +++ b/graphics/particles/stoneprojectile.png diff --git a/graphics/sprites/weapon-slingshot.png b/graphics/sprites/weapon-slingshot.png Binary files differnew file mode 100644 index 00000000..53e1ca18 --- /dev/null +++ b/graphics/sprites/weapon-slingshot.png diff --git a/graphics/sprites/weapon-slingshot.xml b/graphics/sprites/weapon-slingshot.xml new file mode 100644 index 00000000..3b396d42 --- /dev/null +++ b/graphics/sprites/weapon-slingshot.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/weapon-slingshot.png" width="64" height="64"/> + <action name="default" imageset="bow"/> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> |