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authortux9th <mr.x@aon.at>2013-06-06 17:42:34 +0200
committertux9th <mr.x@aon.at>2013-06-07 17:52:09 +0200
commita2fd108c1ca8cf389575eca833fc12c18d7e0975 (patch)
tree404712113f0cc82b479405ef255c343a990e693d /graphics/tiles/cave2_sewer_mine_x3.png
parent36725d9851d49c316b657c78f10d4000399b6ad5 (diff)
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021-1/2:
021-1: * Moved all x1 tiles from Fringe to Ground2. * Renamed Ground1 to Ground. * Fixed Houses which were in Ground2 and belonged to Ground. * Fixed collision at the small pond at 105,140. * Added Plant at 123,23 and fixed collision around it. * Moved tiles at 107,48 into the correct layer. * Fixed warps into the new forge, renamed the warps to the old forge. * Edited all warps to have a "To <South Tulimshar>" instead of "to". * Added collision tiles to where Hetchel sits. 021-2: Cleaned up the mess in the new forge: * Cleaned up numerous layers, removing tiles which were overwritten by other tiles, moving them into the correct layer, replacing tiles with their newer x2 version. * Fixed collision at: - Chairs - Shelves * Fixed warps out to 021-2. * Edited all warps to have a "To <South Tulimshar>" instead of "to".
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