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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-09-24 15:08:11 +0200 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 18:41:46 +0100 |
commit | 725c5cc50a6f2414e9d4faf29c27575921c6e9da (patch) | |
tree | a6ba63f49b318c1b1de2529d5aa42df61129029f /graphics/sprites | |
parent | 4751e25a4fc9cd52ff16828005c7fc003c30eeca (diff) | |
download | clientdata-725c5cc50a6f2414e9d4faf29c27575921c6e9da.tar.gz clientdata-725c5cc50a6f2414e9d4faf29c27575921c6e9da.tar.bz2 clientdata-725c5cc50a6f2414e9d4faf29c27575921c6e9da.tar.xz clientdata-725c5cc50a6f2414e9d4faf29c27575921c6e9da.zip |
Add Illia items:
* Sealed Soul
* Lock Picks
* Lazurite Shard, Crystal, Heart
* Bull Helmet
* Lazurite Robe
* Heart of Isis
* Banshee Bow
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/head/bull.png | bin | 0 -> 2801 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/bull.xml | 124 | ||||
-rw-r--r-- | graphics/sprites/weapon-bansheebow.png | bin | 0 -> 4914 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-bansheebow.xml | 23 |
4 files changed, 147 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/bull.png b/graphics/sprites/equipment/head/bull.png Binary files differnew file mode 100644 index 00000000..6cd2b783 --- /dev/null +++ b/graphics/sprites/equipment/head/bull.png diff --git a/graphics/sprites/equipment/head/bull.xml b/graphics/sprites/equipment/head/bull.xml new file mode 100644 index 00000000..529fd173 --- /dev/null +++ b/graphics/sprites/equipment/head/bull.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/bull.png" width="27" height="26"/> + + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-39"/> + </animation> + </action> + + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-37" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-38" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-39" delay="75"/> + <frame index="3" offsetY="-38" delay="75"/> + <frame index="3" offsetY="-39" delay="150"/> + <frame index="3" offsetY="-38" delay="75"/> + <frame index="3" offsetY="-39" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-40" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-37" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-37" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-41" delay="75"/> + <frame index="3" offsetY="-39" delay="75"/> + <frame index="3" offsetX="1" offsetY="-37" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-35" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-34" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-35" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-39" delay="225"/> + <frame index="1" offsetX="4" offsetY="-40" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-37" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-37" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-39" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-40" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-24" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-29"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-30"/> + </animation> + </action> + + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="38" offsetY="-6"/> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/weapon-bansheebow.png b/graphics/sprites/weapon-bansheebow.png Binary files differnew file mode 100644 index 00000000..acf06cf1 --- /dev/null +++ b/graphics/sprites/weapon-bansheebow.png diff --git a/graphics/sprites/weapon-bansheebow.xml b/graphics/sprites/weapon-bansheebow.xml new file mode 100644 index 00000000..23221c9f --- /dev/null +++ b/graphics/sprites/weapon-bansheebow.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/weapon-bansheebow.png" width="64" height="64"/> + <action name="default" imageset="bow"/> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end/> + </animation> + </action> +</sprite> |