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authorJessica Tölke <jtoelke@mail.upb.de>2012-01-08 12:06:32 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-01-08 12:06:32 +0100
commit3363f5da3b3600009d28d6d778c79ec25b025edc (patch)
treedb38cfa68a51c8b36ad88367ddfeaf52fc576304 /graphics/sprites
parentd9ddb54deb54e0f8823059fcc2ee83f983d62f63 (diff)
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Adding reinboo using antlers as accessory.
Antlers and their xml made by Wombat.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-antlers.pngbin0 -> 9783 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-antlers.xml82
2 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.png b/graphics/sprites/monsters/accessories/mouboo-antlers.png
new file mode 100644
index 00000000..0f5e38b0
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-antlers.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-antlers.xml
new file mode 100644
index 00000000..e093bd03
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-antlers.xml
@@ -0,0 +1,82 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="80" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="15" />
+ </animation>
+ <animation direction="up">
+ <frame index="30" />
+ </animation>
+ <animation direction="right">
+ <frame index="45" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="14" delay="100" />
+ <frame index="29" delay="100" />
+ <frame index="44" delay="100" />
+ <frame index="59" delay="100" />
+ </animation>
+ <animation direction="left">
+ <frame index="14" delay="100" />
+ <frame index="29" delay="100" />
+ <frame index="44" delay="100" />
+ <frame index="59" delay="100" />
+ </animation>
+ <animation direction="up">
+ <frame index="14" delay="100" />
+ <frame index="29" delay="100" />
+ <frame index="44" delay="100" />
+ <frame index="59" delay="100" />
+ </animation>
+ <animation direction="right">
+ <frame index="14" delay="100" />
+ <frame index="29" delay="100" />
+ <frame index="44" delay="100" />
+ <frame index="59" delay="100" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="21" end="27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="36" end="42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>