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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-08 12:06:32 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-08 12:06:32 +0100 |
commit | 3363f5da3b3600009d28d6d778c79ec25b025edc (patch) | |
tree | db38cfa68a51c8b36ad88367ddfeaf52fc576304 /graphics/sprites | |
parent | d9ddb54deb54e0f8823059fcc2ee83f983d62f63 (diff) | |
download | clientdata-3363f5da3b3600009d28d6d778c79ec25b025edc.tar.gz clientdata-3363f5da3b3600009d28d6d778c79ec25b025edc.tar.bz2 clientdata-3363f5da3b3600009d28d6d778c79ec25b025edc.tar.xz clientdata-3363f5da3b3600009d28d6d778c79ec25b025edc.zip |
Adding reinboo using antlers as accessory.
Antlers and their xml made by Wombat.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/accessories/mouboo-antlers.png | bin | 0 -> 9783 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/accessories/mouboo-antlers.xml | 82 |
2 files changed, 82 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.png b/graphics/sprites/monsters/accessories/mouboo-antlers.png Binary files differnew file mode 100644 index 00000000..0f5e38b0 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-antlers.png diff --git a/graphics/sprites/monsters/accessories/mouboo-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-antlers.xml new file mode 100644 index 00000000..e093bd03 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-antlers.xml @@ -0,0 +1,82 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/accessories/mouboo-antlers.png" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="15" /> + </animation> + <animation direction="up"> + <frame index="30" /> + </animation> + <animation direction="right"> + <frame index="45" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="left"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="up"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + <animation direction="right"> + <frame index="14" delay="100" /> + <frame index="29" delay="100" /> + <frame index="44" delay="100" /> + <frame index="59" delay="100" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="7" end="13" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="21" end="27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="36" end="42" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |