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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-11-10 15:06:19 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-11-10 15:06:19 +0100 |
commit | 2dee923405327e0bd0e3027cca102e62ecd02f59 (patch) | |
tree | 21f1adb2f040717cf8fd363f93acea3adba65afd /graphics/sprites | |
parent | c9565a9b882d5c1d661a16c01a5efff986eb9b70 (diff) | |
download | clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.gz clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.bz2 clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.tar.xz clientdata-2dee923405327e0bd0e3027cca102e62ecd02f59.zip |
Adding items for Christmas Event 2012.
Rednose: Created by UntamedMonkey with help of Yubaba, Ali-G and ChefChelios.
Roasted Acorn, blanket, saddle rug, raw talisman and flight talisman: Created by Nami with help from v0id.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/head/rednose.png | bin | 0 -> 481 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/rednose.xml | 125 |
2 files changed, 125 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/rednose.png b/graphics/sprites/equipment/head/rednose.png Binary files differnew file mode 100644 index 00000000..529145c8 --- /dev/null +++ b/graphics/sprites/equipment/head/rednose.png diff --git a/graphics/sprites/equipment/head/rednose.xml b/graphics/sprites/equipment/head/rednose.xml new file mode 100644 index 00000000..d02e69f4 --- /dev/null +++ b/graphics/sprites/equipment/head/rednose.xml @@ -0,0 +1,125 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/rednose.png" width="18" height="15"/> + + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-39"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-39"/> + </animation> + </action> + + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetY="-35" delay="75"/> + <frame index="0" offsetY="-36" delay="150"/> + <frame index="0" offsetY="-35" delay="75"/> + <frame index="0" offsetY="-36" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-39" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-39" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-42" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-42" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-39" delay="75"/> + <frame index="3" offsetX="2" offsetY="-38" delay="75"/> + <frame index="3" offsetX="2" offsetY="-39" delay="150"/> + <frame index="3" offsetX="2" offsetY="-38" delay="75"/> + <frame index="3" offsetX="2" offsetY="-39" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetY="-34" delay="75"/> + <frame index="0" offsetY="-35" delay="75"/> + <frame index="0" offsetY="-32" delay="75"/> + <frame index="0" offsetY="-31" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-40" delay="75"/> + <frame index="1" offsetX="2" offsetY="-41" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-37" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-41" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-39" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-41" delay="75"/> + <frame index="3" offsetX="2" offsetY="-38" delay="75"/> + <frame index="3" offsetX="3" offsetY="-37" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetY="-35" delay="225"/> + <frame index="0" offsetY="-34" delay="75"/> + <frame index="0" offsetY="-35" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-38" delay="225"/> + <frame index="1" offsetX="3" offsetY="-40" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-40" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-41" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-38" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-40" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetY="-24"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-30"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-30"/> + </animation> + </action> + + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="16" offsetY="-18"/> + </animation> + </action> + +</sprite> |