summaryrefslogtreecommitdiff
path: root/graphics/sprites
diff options
context:
space:
mode:
authorJared Adams <jaxad0127@gmail.com>2009-08-10 21:33:09 -0600
committerJared Adams <jaxad0127@gmail.com>2009-08-10 21:33:09 -0600
commita02edfcb637cd4efce0c779ecf01a7777b1437a5 (patch)
treeb6dc9030bc242fefc46ced04bc182eea06d36967 /graphics/sprites
parent525dd3d032ebf4409f173797ca517bf2387adbb2 (diff)
downloadclientdata-a02edfcb637cd4efce0c779ecf01a7777b1437a5.tar.gz
clientdata-a02edfcb637cd4efce0c779ecf01a7777b1437a5.tar.bz2
clientdata-a02edfcb637cd4efce0c779ecf01a7777b1437a5.tar.xz
clientdata-a02edfcb637cd4efce0c779ecf01a7777b1437a5.zip
Replace CRLFs with LFs
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monster-wisp.xml152
-rw-r--r--graphics/sprites/weapon-staff.xml152
2 files changed, 152 insertions, 152 deletions
diff --git a/graphics/sprites/monster-wisp.xml b/graphics/sprites/monster-wisp.xml
index 134d1a4d..9dc5f9a2 100644
--- a/graphics/sprites/monster-wisp.xml
+++ b/graphics/sprites/monster-wisp.xml
@@ -1,77 +1,77 @@
-<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monster-wisp.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="2" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="0" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="3" delay="100"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <sequence start="5" end="8" delay="150"/>
- <frame index="9" delay="0"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" delay="50" offsetY="4"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="2" delay="50" offsetY="16"/>
- <frame index="3" delay="50" offsetY="32"/>
- <frame index="4" delay="50" offsetY="64"/>
- <frame index="3" delay="50" offsetY="32"/>
- <frame index="2" delay="50" offsetY="16"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="0" delay="0" offsetY="4"/>
- </animation>
-
- <animation direction="right">
- <frame index="0" delay="50" offsetX="4"/>
- <frame index="1" delay="50" offsetX="8"/>
- <frame index="2" delay="50" offsetX="16"/>
- <frame index="3" delay="50" offsetX="32"/>
- <frame index="4" delay="50" offsetX="64"/>
- <frame index="3" delay="50" offsetX="32"/>
- <frame index="2" delay="50" offsetX="16"/>
- <frame index="1" delay="50" offsetX="8"/>
- <frame index="0" delay="0" offsetX="4"/>
- </animation>
-
-
- <animation direction="up">
- <frame index="0" delay="50" offsetY="0"/>
- <frame index="1" delay="50" offsetY="-4"/>
- <frame index="2" delay="50" offsetY="-8"/>
- <frame index="3" delay="50" offsetY="-16"/>
- <frame index="4" delay="50" offsetY="-32"/>
- <frame index="3" delay="50" offsetY="-16"/>
- <frame index="2" delay="50" offsetY="-8"/>
- <frame index="1" delay="50" offsetY="-4"/>
- <frame index="0" delay="0" offsetY="0"/>
- </animation>
-
- <animation direction="left">
- <frame index="0" delay="50" offsetX="0"/>
- <frame index="1" delay="50" offsetX="-4"/>
- <frame index="2" delay="50" offsetX="-8"/>
- <frame index="3" delay="50" offsetX="-16"/>
- <frame index="4" delay="50" offsetX="-32"/>
- <frame index="3" delay="50" offsetX="-16"/>
- <frame index="2" delay="50" offsetX="-8"/>
- <frame index="1" delay="50" offsetX="-4"/>
- <frame index="0" delay="0" offsetX="0"/>
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monster-wisp.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="5" end="8" delay="150"/>
+ <frame index="9" delay="0"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="4" delay="50" offsetY="64"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="0" delay="0" offsetY="4"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="0" delay="50" offsetX="4"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="4" delay="50" offsetX="64"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="0" delay="0" offsetX="4"/>
+ </animation>
+
+
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="0"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="4" delay="50" offsetY="-32"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="0" delay="0" offsetY="0"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="0" delay="50" offsetX="0"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="4" delay="50" offsetX="-32"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="0" delay="0" offsetX="0"/>
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/weapon-staff.xml b/graphics/sprites/weapon-staff.xml
index ab46fae0..d78dc7d8 100644
--- a/graphics/sprites/weapon-staff.xml
+++ b/graphics/sprites/weapon-staff.xml
@@ -5,83 +5,83 @@
<action name="default" imageset="staff">
</action>
- <action name="stand" imageset="staff">
- <animation direction="down">
- <frame index="0" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="16" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="32" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="48" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="walk" imageset="staff">
- <animation direction="down">
- <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="staff">
- <animation direction="down">
- <frame index="7" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="23" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="39" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="55" offsetX ="0" offsetY ="32" />
- </animation>
+ <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
</action>
-
- <action name="dead" imageset="staff">
- <animation direction="down">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="12" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="staff">
- <animation direction="down">
- <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
- <end />
- </animation>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
</action>
</sprite>