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authorEugenio Favalli <elvenprogrammer@gmail.com>2006-07-19 15:12:06 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2006-07-19 15:12:06 +0000
commit5f3ce7508a14747b83a163cc3b4f172ad08e38f5 (patch)
treebc939d1d6a1cc00ee319303e00ce665762d0ac5c /graphics/sprites/player_female_base.xml
parentb11677a6374e8c9dab4c706746e1a34fdec7778c (diff)
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Merged new_animation branch until r2415 into trunk.
Diffstat (limited to 'graphics/sprites/player_female_base.xml')
-rw-r--r--graphics/sprites/player_female_base.xml101
1 files changed, 101 insertions, 0 deletions
diff --git a/graphics/sprites/player_female_base.xml b/graphics/sprites/player_female_base.xml
new file mode 100644
index 00000000..5fed094e
--- /dev/null
+++ b/graphics/sprites/player_female_base.xml
@@ -0,0 +1,101 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/player_female_base.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="1" delay="50" />
+ <frame index="2" delay="50" />
+ <frame index="3" delay="50" />
+ <frame index="4" delay="50" />
+ <frame index="5" delay="50" />
+ <frame index="6" delay="50" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="50" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="50" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="50" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="37" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ </animation>
+ </action>
+
+</sprite>