summaryrefslogtreecommitdiff
path: root/graphics/sprites/npcs/npc-savannahman.xml
diff options
context:
space:
mode:
authorBernhardt <orgzfrgh@gmail.com>2014-04-11 21:57:59 +0200
committerwushin <pasekei@gmail.com>2014-04-15 20:33:22 -0500
commitced8f58490d6ebc462aeb2ab11059f5e983e093f (patch)
treedffdc1721b10533579d5c452917eef0ef40efd95 /graphics/sprites/npcs/npc-savannahman.xml
parenta69bdd775f290e27ee2181735f02d3c974808221 (diff)
downloadclientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.gz
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.bz2
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.tar.xz
clientdata-ced8f58490d6ebc462aeb2ab11059f5e983e093f.zip
Change all npcs to have a player sprite base
Replaced small NPCs with tiles wherever necessary
Diffstat (limited to 'graphics/sprites/npcs/npc-savannahman.xml')
-rw-r--r--graphics/sprites/npcs/npc-savannahman.xml36
1 files changed, 0 insertions, 36 deletions
diff --git a/graphics/sprites/npcs/npc-savannahman.xml b/graphics/sprites/npcs/npc-savannahman.xml
deleted file mode 100644
index d05b70da..00000000
--- a/graphics/sprites/npcs/npc-savannahman.xml
+++ /dev/null
@@ -1,36 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/npcs/npc-savannahman.png" width="35" height="58"/>
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- head movements -->
- <frame index="0" delay="1500"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="300"/>
- <frame index="1" delay="10"/>
- <frame index="2" delay="1000"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="500"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="1000"/>
- <frame index="3" delay="250"/>
- <frame index="4" delay="300"/>
- <frame index="5" delay="600"/>
- <frame index="6" delay="550"/>
- <frame index="7" delay="10"/>
- <frame index="6" delay="450"/>
- <frame index="7" delay="10"/>
- <frame index="6" delay="500"/>
- <frame index="4" delay="500"/>
- <frame index="3" delay="250"/>
- <frame index="0" delay="450"/>
- <frame index="1" delay="10"/>
- <frame index="0" delay="350"/>
- <frame index="8" delay="350"/>
- <frame index="9" delay="450"/>
- <frame index="10" delay="1200"/>
- <frame index="9" delay="200"/>
- <frame index="0" delay="200"/>
- </animation>
- </action>
-</sprite>