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author | meways <mewaydID@yahoo.com> | 2010-11-04 11:48:34 -0400 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:17:49 +0100 |
commit | d017e2625b7c248a43ea57697f7af4ca5abc0113 (patch) | |
tree | 6700ab6e4045957e36e63d1bf2ae81187c373f9b /graphics/sprites/monsters | |
parent | 811c35a9bf818736731d8edd316921df74a2d648 (diff) | |
download | clientdata-d017e2625b7c248a43ea57697f7af4ca5abc0113.tar.gz clientdata-d017e2625b7c248a43ea57697f7af4ca5abc0113.tar.bz2 clientdata-d017e2625b7c248a43ea57697f7af4ca5abc0113.tar.xz clientdata-d017e2625b7c248a43ea57697f7af4ca5abc0113.zip |
new file: graphics/sprites/monsters/monster-vampire-bat.png
new file: graphics/sprites/monsters/monster-vampire-bat.xml
modified: monsters.xml
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r-- | graphics/sprites/monsters/monster-vampire-bat.png | bin | 0 -> 12296 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-vampire-bat.xml | 55 |
2 files changed, 55 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-vampire-bat.png b/graphics/sprites/monsters/monster-vampire-bat.png Binary files differnew file mode 100644 index 00000000..1e92e9ba --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.png diff --git a/graphics/sprites/monsters/monster-vampire-bat.xml b/graphics/sprites/monsters/monster-vampire-bat.xml new file mode 100644 index 00000000..450340e8 --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.xml @@ -0,0 +1,55 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-vampire-bat.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="50" offsetY ="0" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="50" offsetY ="0" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="50" offsetY ="0" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="50" offsetY ="0" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> |