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authorJesusaves <jesusalva@themanaworld.org>2020-05-09 21:47:08 -0300
committerGitHub <noreply@github.com>2020-05-10 00:47:08 +0000
commit228e58b3f5359446715706cfd68d4e08c52109a7 (patch)
treee9b2ea8fd15dc008efcb2d54087581f8cd74242e /graphics/sprites/monsters
parentf066e0a54e6d7b9227c32295930afb31ee1a1f85 (diff)
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Special End Dungeon (#372)
Monsters, Rares, Maps, Riddles and Puzzles. Have fun!
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/golem-red.pngbin0 -> 1304703 bytes
-rw-r--r--graphics/sprites/monsters/golem-red.xml5
-rw-r--r--graphics/sprites/monsters/golem.xml293
3 files changed, 150 insertions, 148 deletions
diff --git a/graphics/sprites/monsters/golem-red.png b/graphics/sprites/monsters/golem-red.png
new file mode 100644
index 00000000..f05a5e9d
--- /dev/null
+++ b/graphics/sprites/monsters/golem-red.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem-red.xml b/graphics/sprites/monsters/golem-red.xml
new file mode 100644
index 00000000..be5d8eeb
--- /dev/null
+++ b/graphics/sprites/monsters/golem-red.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/golem-red.png" width="128" height="128" offsetY="-4"/>
+ <include file="monsters/golem.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml
index cc124814..a10d06d6 100644
--- a/graphics/sprites/monsters/golem.xml
+++ b/graphics/sprites/monsters/golem.xml
@@ -2,152 +2,149 @@
<!-- Authors: Micksha
Copyright (C) 2011-2020 Evol Online -->
<sprite>
- <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/>
- <action name="spawn" imageset="mob">
- <animation direction="default">
- <frame index="214" delay="60"/>
- <frame index="213" delay="60"/>
- <frame index="212" delay="60"/>
- <frame index="211" delay="60"/>
- <frame index="210" delay="60"/>
- <frame index="209" delay="60"/>
- <frame index="208" delay="60"/>
- <frame index="207" delay="60"/>
- <frame index="206" delay="60"/>
- <frame index="205" delay="60"/>
- <frame index="204" delay="60"/>
- <end/>
- </animation>
- </action>
-
- <action name="stand" imageset="mob">
- <animation direction="down">
- <frame index="0"/>
- </animation>
- <animation direction="downright">
- <frame index="1"/>
- </animation>
- <animation direction="right">
- <frame index="2"/>
- </animation>
- <animation direction="upright">
- <frame index="3"/>
- </animation>
- <animation direction="up">
- <frame index="4"/>
- </animation>
- <animation direction="upleft">
- <frame index="5"/>
- </animation>
- <animation direction="left">
- <frame index="6"/>
- </animation>
- <animation direction="downleft">
- <frame index="7"/>
- </animation>
- </action>
- <action name="walk" imageset="mob">
- <animation direction="down">
- <sequence start="12" end="23" delay="120"/>
- </animation>
- <animation direction="downright">
- <sequence start="24" end="35" delay="120"/>
- </animation>
- <animation direction="right">
- <sequence start="36" end="47" delay="120"/>
- </animation>
- <animation direction="upright">
- <sequence start="48" end="59" delay="120"/>
- </animation>
- <animation direction="up">
- <sequence start="60" end="71" delay="120"/>
- </animation>
- <animation direction="upleft">
- <sequence start="72" end="83" delay="120"/>
- </animation>
- <animation direction="left">
- <sequence start="84" end="95" delay="120"/>
- </animation>
- <animation direction="downleft">
- <sequence start="96" end="107" delay="120"/>
- </animation>
- </action>
- <action name="attack" imageset="mob">
- <animation direction="down">
- <sequence start="108" end="118" delay="80"/>
- <end/>
- </animation>
- <animation direction="downright">
- <sequence start="120" end="130" delay="80"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="132" end="142" delay="80"/>
- <end/>
- </animation>
- <animation direction="upright">
- <sequence start="144" end="154" delay="80"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="156" end="166" delay="80"/>
- <end/>
- </animation>
- <animation direction="upleft">
- <sequence start="168" end="178" delay="80"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="180" end="190" delay="80"/>
- <end/>
- </animation>
- <animation direction="downleft">
- <sequence start="192" end="202" delay="80"/>
- <end/>
- </animation>
- </action>
-
- <action name="dead" imageset="mob">
- <animation direction="down">
- <sequence start="204" end="214" delay="100"/>
- <frame index="215"/>
- <end/>
- </animation>
- <animation direction="downright">
- <sequence start="216" end="226" delay="100"/>
- <frame index="227"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence start="228" end="238" delay="100"/>
- <frame index="239"/>
- <end/>
- </animation>
- <animation direction="upright">
- <sequence start="240" end="250" delay="100"/>
- <frame index="255"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence start="252" end="262" delay="100"/>
- <frame index="263"/>
- <end/>
- </animation>
- <animation direction="upleft">
- <sequence start="264" end="274" delay="100"/>
- <frame index="275"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence start="276" end="286" delay="100"/>
- <frame index="287"/>
- <end/>
- </animation>
- <animation direction="downleft">
- <sequence start="288" end="298" delay="100"/>
- <frame index="299"/>
- <end/>
- </animation>
- </action>
+ <imageset name="mob" src="graphics/sprites/monsters/golem.png" width="128" height="128" offsetY="-4"/>
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299"/>
+ <end/>
+ </animation>
+ </action>
</sprite>
-