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author | Ali-G <gauvain.dauchy@free.fr> | 2011-06-16 06:38:56 +0200 |
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committer | Ali-G <gauvain.dauchy@free.fr> | 2011-06-16 06:38:56 +0200 |
commit | e06db12a449484f8d980b7be9ab81711af2aec72 (patch) | |
tree | 6cf1b175583b24f2c4cfc4d9a96c9cb67c2c8197 /graphics/sprites/monsters/wisp.xml | |
parent | 8e3ac99acc7c353a79e36a784d570e88e22e2f58 (diff) | |
download | clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.gz clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.bz2 clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.tar.xz clientdata-e06db12a449484f8d980b7be9ab81711af2aec72.zip |
Finished the reorganisationof the monster spritesheet.
Diffstat (limited to 'graphics/sprites/monsters/wisp.xml')
-rw-r--r-- | graphics/sprites/monsters/wisp.xml | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml new file mode 100644 index 00000000..68bb72dc --- /dev/null +++ b/graphics/sprites/monsters/wisp.xml @@ -0,0 +1,77 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="5" end="8" delay="150"/> + <frame index="9" delay="0"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="4" delay="50" offsetY="64"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="0" delay="0" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="0" delay="50" offsetX="4"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="4" delay="50" offsetX="64"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="0" delay="0" offsetX="4"/> + </animation> + + + <animation direction="up"> + <frame index="0" delay="50" offsetY="0"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="4" delay="50" offsetY="-32"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="0" delay="0" offsetY="0"/> + </animation> + + <animation direction="left"> + <frame index="0" delay="50" offsetX="0"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="4" delay="50" offsetX="-32"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="0" delay="0" offsetX="0"/> + </animation> + </action> + +</sprite> |