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author | Ali-G <gauvain.dauchy@free.fr> | 2011-06-13 21:50:48 +0200 |
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committer | Ali-G <gauvain.dauchy@free.fr> | 2011-06-13 21:50:48 +0200 |
commit | 69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1 (patch) | |
tree | 4c534b50bcddc3b004ca52522bad3930db416ac4 /graphics/sprites/monsters/chick.xml | |
parent | acdefb4341b5f32230e1b9224f06cf6a67c8526b (diff) | |
download | clientdata-69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1.tar.gz clientdata-69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1.tar.bz2 clientdata-69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1.tar.xz clientdata-69ced23f3cfb3ade67801e6c3ebc56b3d188c9a1.zip |
Organised the monsters folder a bit, the end will come after.
Added the chick.
Diffstat (limited to 'graphics/sprites/monsters/chick.xml')
-rw-r--r-- | graphics/sprites/monsters/chick.xml | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/chick.xml b/graphics/sprites/monsters/chick.xml new file mode 100644 index 00000000..da7099f0 --- /dev/null +++ b/graphics/sprites/monsters/chick.xml @@ -0,0 +1,81 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/chick.png" width="10" height="10"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="20" end="24" delay="150" offsetY="-11"/> + </animation> + + <animation direction="left"> + <sequence start="25" end="29" delay="150" offsetY="-11"/> + </animation> + + <animation direction="up"> + <sequence start="30" end="24" delay="150" offsetY="-11"/> + </animation> + + <animation direction="right"> + <sequence start="35" end="24" delay="150" offsetY="-11"/> + </animation> + </action> + + <action name="walk" imageset="base"> + + <animation direction="down"> + <sequence start="0" end="3" delay="150" offsetY="-11"/> + </animation> + + <animation direction="left"> + <sequence start="10" end="13" delay="150" offsetY="-11"/> + </animation> + + <animation direction="up"> + <sequence start="15" end="18" delay="150" offsetY="-11"/> + </animation> + + <animation direction="right"> + <sequence start="5" end="8" delay="150" offsetY="-11"/> + </animation> + </action> + + <action name="dead" imageset="base"> + + <animation direction="right"> + <frame index="4" delay="0" offsetY="-11"/> + </animation> + + <animation direction="down"> + <frame index="14" delay="0" offsetY="-11"/> + </animation> + + <animation direction="left"> + <frame index="19" delay="0" offsetY="-11"/> + </animation> + + <animation direction="up"> + <frame index="6" delay="0" offsetY="-11"/> + </animation> + </action> + + <action name="attack" imageset="base"> + + <animation direction="down"> + <sequence start="0" end="2" delay="150" offsetY="-11"/> + </animation> + + <animation direction="left"> + <sequence start="10" end="12" delay="150" offsetY="-11"/> + </animation> + + <animation direction="up"> + <sequence start="15" end="17" delay="150" offsetY="-11"/> + </animation> + + <animation direction="right"> + <sequence start="5" end="7" delay="150" offsetY="-11"/> + </animation> + </action> + +</sprite> |