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author | Philipp Sehmisch <tmw@crushnet.org> | 2007-05-08 13:51:32 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-05-08 13:51:32 +0000 |
commit | 9925b95d63ef254c76004efebad42b9ae6321958 (patch) | |
tree | a26d54b468cf5abed192eb7f2348cb3076484c4e /graphics/sprites/monster-slime-red.xml | |
parent | abb8191a6a2cda7904672a760c32b3038f250845 (diff) | |
download | clientdata-9925b95d63ef254c76004efebad42b9ae6321958.tar.gz clientdata-9925b95d63ef254c76004efebad42b9ae6321958.tar.bz2 clientdata-9925b95d63ef254c76004efebad42b9ae6321958.tar.xz clientdata-9925b95d63ef254c76004efebad42b9ae6321958.zip |
Adjusted offsets of monster sprites (thanks to Pauan for finding out the correct offsets - I just subtracted 6 of all x offsets to take the new position of the target circle in account) and committed some modifications at some monster graphics by Pauan.
Diffstat (limited to 'graphics/sprites/monster-slime-red.xml')
-rw-r--r-- | graphics/sprites/monster-slime-red.xml | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/graphics/sprites/monster-slime-red.xml b/graphics/sprites/monster-slime-red.xml index db3f8214..46983a3e 100644 --- a/graphics/sprites/monster-slime-red.xml +++ b/graphics/sprites/monster-slime-red.xml @@ -5,64 +5,64 @@ <action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" />
+ <frame index="0" offsetY ="-4" />
</animation>
<animation direction="left">
- <frame index="10" />
+ <frame index="10" offsetY ="-4" />
</animation>
<animation direction="up">
- <frame index="20" />
+ <frame index="20" offsetY ="-4" />
</animation>
<animation direction="right">
- <frame index="30" />
+ <frame index="30" offsetY ="-4" />
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <sequence start="1" end="4" delay="200" />
+ <sequence start="1" end="4" delay="200" offsetY ="-4" />
</animation>
<animation direction="left">
- <sequence start="11" end="14" delay="200" />
+ <sequence start="11" end="14" delay="200" offsetY ="-4" />
</animation>
<animation direction="up">
- <sequence start="21" end="24" delay="200" />
+ <sequence start="21" end="24" delay="200" offsetY ="-4" />
</animation>
<animation direction="right">
- <sequence start="31" end="34" delay="200" />
+ <sequence start="31" end="34" delay="200" offsetY ="-4" />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
- <frame index="9" />
+ <frame index="9" offsetY ="-4" />
</animation>
<animation direction="left">
- <frame index="19" />
+ <frame index="19" offsetY ="-4" />
</animation>
<animation direction="up">
- <frame index="29" />
+ <frame index="29" offsetY ="-4" />
</animation>
<animation direction="right">
- <frame index="39" />
+ <frame index="39" offsetY ="-4" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <sequence start="5" end="8" delay="100" />
+ <sequence start="5" end="8" delay="100" offsetY ="-4" />
<end />
</animation>
<animation direction="left">
- <sequence start="15" end="18" delay="100" />
+ <sequence start="15" end="18" delay="100" offsetY ="-4" />
<end />
</animation>
<animation direction="up">
- <sequence start="25" end="28" delay="100" />
+ <sequence start="25" end="28" delay="100" offsetY ="-4" />
<end />
</animation>
<animation direction="right">
- <sequence start="33" end="38" delay="100" />
+ <sequence start="35" end="38" delay="100" offsetY ="-4" />
<end />
</animation>
</action>
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