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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-09-20 23:34:11 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-09-20 23:34:11 +0000 |
commit | 576fb5e93b992b7d9cf24edcbe3a0841124b2bf9 (patch) | |
tree | ee1aa22d1e38923754bacc35c37f561fd283ce9b /graphics/sprites/item004.xml | |
parent | 279efa41f7dfda7eddaaf66ff34fa93a02a834ae (diff) | |
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tweaks at the animation system (mostly about fixing the looping attack animations of the monsters)
Diffstat (limited to 'graphics/sprites/item004.xml')
-rw-r--r-- | graphics/sprites/item004.xml | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/graphics/sprites/item004.xml b/graphics/sprites/item004.xml index 9c4a34fe..38189da6 100644 --- a/graphics/sprites/item004.xml +++ b/graphics/sprites/item004.xml @@ -66,31 +66,39 @@ <action name="attack" imageset="base"> <animation direction="down"> <sequence start="9" end="12" delay="75" /> + <end /> </animation> <animation direction="left"> <sequence start="27" end="30" delay="75" /> + <end /> </animation> <animation direction="up"> <sequence start="45" end="48" delay="75" /> + <end /> </animation> <animation direction="right"> <sequence start="63" end="66" delay="75" /> + <end /> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> <sequence start="13" end="17" delay="75" /> + <end /> </animation> <animation direction="left"> - <sequence start="31" end="37" delay="75" /> + <sequence start="31" end="35" delay="75" /> + <end /> </animation> <animation direction="up"> <sequence start="49" end="53" delay="75" /> + <end /> </animation> <animation direction="right"> <sequence start="67" end="71" delay="75" /> + <end /> </animation> </action> -</sprite> +</sprite>
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