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author | Vincent Petithory <vincent.petithory@gmail.com> | 2013-02-16 17:11:17 +0100 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2013-02-21 17:32:51 +0100 |
commit | 9d2bbe52cdd52d67748e416c311c1ddf6c01e765 (patch) | |
tree | 62991b1f7bf447f3eee413bdb8095b87aebb016b /graphics/sprites/equipment | |
parent | 77c7df3594e6f3c7153c43338f738c638bdbee2c (diff) | |
download | clientdata-9d2bbe52cdd52d67748e416c311c1ddf6c01e765.tar.gz clientdata-9d2bbe52cdd52d67748e416c311c1ddf6c01e765.tar.bz2 clientdata-9d2bbe52cdd52d67748e416c311c1ddf6c01e765.tar.xz clientdata-9d2bbe52cdd52d67748e416c311c1ddf6c01e765.zip |
Add items for the GM Killing Event:
* Add Magic GM Top Hat
* Add Murderer Crown (prize)
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/head/magicgmtophat.png | bin | 0 -> 2542 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/magicgmtophat.xml | 117 |
2 files changed, 117 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/magicgmtophat.png b/graphics/sprites/equipment/head/magicgmtophat.png Binary files differnew file mode 100644 index 00000000..1ef8d71f --- /dev/null +++ b/graphics/sprites/equipment/head/magicgmtophat.png diff --git a/graphics/sprites/equipment/head/magicgmtophat.xml b/graphics/sprites/equipment/head/magicgmtophat.xml new file mode 100644 index 00000000..f36438a3 --- /dev/null +++ b/graphics/sprites/equipment/head/magicgmtophat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/magicgmtophat.png" width="21" height="34"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-50" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + <frame index="1" offsetX="0" offsetY="-50" delay="150"/> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + <frame index="1" offsetX="0" offsetY="-50" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-50" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-51" delay="75"/> + <frame index="1" offsetX="4" offsetY="-52" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-50" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> + <frame index="3" offsetX="-4" offsetY="-52" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="3" offsetX="0" offsetY="-48" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-50" delay="225"/> + <frame index="1" offsetX="5" offsetY="-51" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-50" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-50" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-51" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-41"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-42"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-41"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="40" offsetY="-6"/> + </animation> + </action> +</sprite> |