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author | Vincent Petithory <vincent.petithory@gmail.com> | 2013-02-15 23:24:51 +0100 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-03-20 18:56:34 +0100 |
commit | d7ba1c6f83f543f5d1255beb520eb16da9930894 (patch) | |
tree | fded5120dcbacbeb1b64d5eef5520692ae1b0cba /graphics/sprites/equipment/head/darkeggshell.xml | |
parent | 30e07d0760cfc9533510c751aceacb956c4cf4cb (diff) | |
download | clientdata-d7ba1c6f83f543f5d1255beb520eb16da9930894.tar.gz clientdata-d7ba1c6f83f543f5d1255beb520eb16da9930894.tar.bz2 clientdata-d7ba1c6f83f543f5d1255beb520eb16da9930894.tar.xz clientdata-d7ba1c6f83f543f5d1255beb520eb16da9930894.zip |
Optimized eggshell hats:
* Delete png/xml files of recolored eggshells.
* Made original eggshell hat dyeable (reduce number of shades + desaturate)
* Add dye string for current eggshell hat (give back its slight blue tint)
* Add dye strings for the 6 easter 2013 eggshell hats
* Fix incorrect IDs of orange/dark eggshell hats
Diffstat (limited to 'graphics/sprites/equipment/head/darkeggshell.xml')
-rw-r--r-- | graphics/sprites/equipment/head/darkeggshell.xml | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/graphics/sprites/equipment/head/darkeggshell.xml b/graphics/sprites/equipment/head/darkeggshell.xml deleted file mode 100644 index f3cc2bad..00000000 --- a/graphics/sprites/equipment/head/darkeggshell.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/darkeggshell.png" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-29" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-30" delay="150"/> - <frame index="2" offsetX="-1" offsetY="-29" delay="75"/> - <frame index="2" offsetX="-1" offsetY="-30" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-29" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-27" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="1" offsetY="-27" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-29" delay="225"/> - <frame index="2" offsetX="-2" offsetY="-28" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-29" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-17"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="0" offsetY="-21"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="21" offsetY="-4"/> - </animation> - </action> -</sprite> |