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author | wushin <pasekei@gmail.com> | 2014-04-16 12:25:00 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-04-16 12:25:00 -0500 |
commit | bfafaff17528e4f5689702c9620586b1e43725de (patch) | |
tree | fdd8170c6aa58713c1b476fe3aac8d52e0f74a02 /graphics/sprites/equipment/head/chefhat.xml | |
parent | bfecac213d29723571e27455c338c8e413844fed (diff) | |
parent | ddfed9f42571bc15af0832e2c6a6c276813d574c (diff) | |
download | clientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.gz clientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.bz2 clientdata-bfafaff17528e4f5689702c9620586b1e43725de.tar.xz clientdata-bfafaff17528e4f5689702c9620586b1e43725de.zip |
Merge pull request #61 from wushin/Tile-Fixes-Map-Travel
Tile map fixes travel Sprite 1.5
Diffstat (limited to 'graphics/sprites/equipment/head/chefhat.xml')
-rw-r--r-- | graphics/sprites/equipment/head/chefhat.xml | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/graphics/sprites/equipment/head/chefhat.xml b/graphics/sprites/equipment/head/chefhat.xml deleted file mode 100644 index 6f164676..00000000 --- a/graphics/sprites/equipment/head/chefhat.xml +++ /dev/null @@ -1,117 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/chefhat.png" width="21" height="17"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-50"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-50" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="150"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="0" offsetY="-50" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-50" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-51" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-50" delay="150"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-50" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-51" delay="75"/> - <frame index="1" offsetX="4" offsetY="-52" delay="75"/> - <frame index="1" offsetX="0" offsetY="-49" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-48" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-50" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> - <frame index="3" offsetX="-4" offsetY="-52" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> - <frame index="3" offsetX="0" offsetY="-48" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-49" delay="225"/> - <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> - <frame index="0" offsetX="-1" offsetY="-49" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-50" delay="225"/> - <frame index="1" offsetX="5" offsetY="-51" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-50" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-50" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-50" delay="225"/> - <frame index="3" offsetX="-6" offsetY="-51" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-38"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-41"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-42"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-7" offsetY="-41"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="40" offsetY="-6"/> - </animation> - </action> -</sprite> |