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authorAli-G <gauvain.dauchy@free.fr>2011-05-16 19:57:30 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-05-16 20:34:38 +0200
commit7e1c8286b508328562d23d0a9fe2c8b661ff0e26 (patch)
tree9200dfa38c1202a1bca64a95f7a9c15556e7475c /graphics/sprites/equipment/hands
parent0b6f2f32e0b55fcf8ab50cca1b420e402b5812d7 (diff)
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gloves' spritesheets are now in the good folder.
Diffstat (limited to 'graphics/sprites/equipment/hands')
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.pngbin0 -> 6010 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin-female.xml8
-rw-r--r--graphics/sprites/equipment/hands/assassin-male.pngbin0 -> 6134 bytes
-rw-r--r--graphics/sprites/equipment/hands/assassin-male.xml8
-rw-r--r--graphics/sprites/equipment/hands/generic-female.pngbin0 -> 5659 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic-female.xml104
-rw-r--r--graphics/sprites/equipment/hands/generic-male.pngbin0 -> 5693 bytes
-rw-r--r--graphics/sprites/equipment/hands/generic-male.xml104
8 files changed, 224 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/hands/assassin-female.png b/graphics/sprites/equipment/hands/assassin-female.png
new file mode 100644
index 00000000..738a0707
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin-female.xml b/graphics/sprites/equipment/hands/assassin-female.xml
new file mode 100644
index 00000000..2d2a2224
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-female.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/assassin-female.png" width="64" height="64" />
+
+ <include file="equipment/hands/generic-female.xml" />
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/assassin-male.png b/graphics/sprites/equipment/hands/assassin-male.png
new file mode 100644
index 00000000..aaedd5dd
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/assassin-male.xml b/graphics/sprites/equipment/hands/assassin-male.xml
new file mode 100644
index 00000000..0a075b5a
--- /dev/null
+++ b/graphics/sprites/equipment/hands/assassin-male.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/assassin-male.png" width="64" height="64" />
+
+ <include file="hands-gloves-generic-male.xml" />
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-female.png b/graphics/sprites/equipment/hands/generic-female.png
new file mode 100644
index 00000000..1fd9fbda
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic-female.xml b/graphics/sprites/equipment/hands/generic-female.xml
new file mode 100644
index 00000000..07fbbb13
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/generic-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/generic-male.png b/graphics/sprites/equipment/hands/generic-male.png
new file mode 100644
index 00000000..168a1307
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/generic-male.xml b/graphics/sprites/equipment/hands/generic-male.xml
new file mode 100644
index 00000000..1defce1b
--- /dev/null
+++ b/graphics/sprites/equipment/hands/generic-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/generic-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>