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authorJesusaves <jesusalva@themanaworld.org>2020-05-26 12:23:07 -0300
committerGitHub <noreply@github.com>2020-05-26 15:23:07 +0000
commit0b524e6983b3cb5d7cacb8df70742f0e8ff547b7 (patch)
tree1b7b44bb26fd689c045e12c99344e67e545828c3 /graphics/sprites/equipment/chest/saviorarmor-male.xml
parent3a73c8bed6a4fae327d01a2048049db84a13c228 (diff)
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End May Updates
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3
Diffstat (limited to 'graphics/sprites/equipment/chest/saviorarmor-male.xml')
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-male.xml102
1 files changed, 102 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml
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+++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="28" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="29" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="30" offsetX="4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="64" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="65" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="66" offsetX="-4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>