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authorPhilipp Sehmisch <tmw@crushnet.org>2009-06-25 17:58:55 +0200
committerPhilipp Sehmisch <tmw@crushnet.org>2009-06-25 17:58:55 +0200
commitb1eb4039cc3c257ec9824c10ce8a8e6b31f5b504 (patch)
tree219c5e9a7cebc80f3974f82079b9c47fedc4a1c8 /graphics/particles
parentf5fc8670de980b22997b8d568d7e46ee74c82a7a (diff)
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Reduced particle count of fire goblin and fire lizard particle effects.
Diffstat (limited to 'graphics/particles')
-rw-r--r--graphics/particles/monster-goblin-firebreath.particle.xml2
-rw-r--r--graphics/particles/monster-lizard-firebreath.particle.xml4
2 files changed, 3 insertions, 3 deletions
diff --git a/graphics/particles/monster-goblin-firebreath.particle.xml b/graphics/particles/monster-goblin-firebreath.particle.xml
index 8435465c..86f9a8a3 100644
--- a/graphics/particles/monster-goblin-firebreath.particle.xml
+++ b/graphics/particles/monster-goblin-firebreath.particle.xml
@@ -33,7 +33,7 @@ used for the fire breath attack of the fire goblins.
<frame index="8" delay="9999" />
</animation>
<property name="lifetime" min="0" max="80"/>
- <property name="output" min="10" max="30"/>
+ <property name="output" min="5" max="10"/>
<property name="fade-in" value="0"/>
<property name="fade-out" value="60"/>
</emitter>
diff --git a/graphics/particles/monster-lizard-firebreath.particle.xml b/graphics/particles/monster-lizard-firebreath.particle.xml
index 05bd750a..f62c987b 100644
--- a/graphics/particles/monster-lizard-firebreath.particle.xml
+++ b/graphics/particles/monster-lizard-firebreath.particle.xml
@@ -23,7 +23,7 @@ positions and vectors tuned.
<property name="power" min="2" max="4"/>
<property name="momentum" value="0.97" />
<property name="gravity" value="-0.04"/>
- <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,ff0000" width="16" height="16">
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#ffff00,cc0000" width="16" height="16">
<frame index="0" delay="5" />
<frame index="1" delay="10" />
<frame index="2" delay="15" />
@@ -35,7 +35,7 @@ positions and vectors tuned.
<frame index="8" delay="9999" />
</animation>
<property name="lifetime" min="0" max="80"/>
- <property name="output" min="10" max="30"/>
+ <property name="output" min="5" max="10"/>
<property name="fade-in" value="10"/>
<property name="fade-out" value="60"/>
</emitter>