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authorJesusaves <jesusalva@themanaworld.org>2020-05-09 21:47:08 -0300
committerGitHub <noreply@github.com>2020-05-10 00:47:08 +0000
commit228e58b3f5359446715706cfd68d4e08c52109a7 (patch)
treee9b2ea8fd15dc008efcb2d54087581f8cd74242e /graphics/particles
parentf066e0a54e6d7b9227c32295930afb31ee1a1f85 (diff)
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Special End Dungeon (#372)
Monsters, Rares, Maps, Riddles and Puzzles. Have fun!
Diffstat (limited to 'graphics/particles')
-rw-r--r--graphics/particles/doom.particle.xml38
1 files changed, 38 insertions, 0 deletions
diff --git a/graphics/particles/doom.particle.xml b/graphics/particles/doom.particle.xml
new file mode 100644
index 00000000..f77a7172
--- /dev/null
+++ b/graphics/particles/doom.particle.xml
@@ -0,0 +1,38 @@
+<?xml version="1.0"?>
+<!--
+Light blue particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-z" value="16"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/gloworb-medium.png|W:#ff0044"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.9"/>
+ <property name="image" value="graphics/particles/orb-small.png|W:#ff0022"/>
+ <property name="lifetime" value="100"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="90"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomness" value="200"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>