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authorCassy <cassy.tmw@gmail.com>2014-02-17 21:06:15 +0100
committerBernhardt <orgzfrgh@gmail.com>2014-04-17 17:36:09 +0200
commit1df3db5e7d58e30c48ccf9f63916709732c86d7e (patch)
tree42178e16a3f89ea7489f33aaabf48e05e4e25bd7 /graphics/particles
parentff56ccaec3dde8bbfe8420a64978e95f8cd53821 (diff)
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Making Regular Aniblaze dyable
Diffstat (limited to 'graphics/particles')
-rw-r--r--graphics/particles/aniblaze.pngbin2072 -> 2115 bytes
-rw-r--r--graphics/particles/bonfire-shifted.particle.xml6
-rw-r--r--graphics/particles/bonfire.particle.xml6
-rw-r--r--graphics/particles/cookingfire.hoveringpot.particle.xml2
-rw-r--r--graphics/particles/cookingfire.particle.xml2
-rw-r--r--graphics/particles/fire-burst.xml2
-rw-r--r--graphics/particles/fire-explosion.xml2
-rw-r--r--graphics/particles/fireplace.particle.xml2
-rw-r--r--graphics/particles/flame.particle.xml2
-rw-r--r--graphics/particles/heat.xml2
-rw-r--r--graphics/particles/monster-angry-fire-goblin.particle.xml4
11 files changed, 15 insertions, 15 deletions
diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png
index d2e76054..e6750d1f 100644
--- a/graphics/particles/aniblaze.png
+++ b/graphics/particles/aniblaze.png
Binary files differ
diff --git a/graphics/particles/bonfire-shifted.particle.xml b/graphics/particles/bonfire-shifted.particle.xml
index 65b51363..7af3e097 100644
--- a/graphics/particles/bonfire-shifted.particle.xml
+++ b/graphics/particles/bonfire-shifted.particle.xml
@@ -12,7 +12,7 @@ This one can be placed directly on the border between four tiles
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
@@ -28,7 +28,7 @@ This one can be placed directly on the border between four tiles
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
@@ -43,7 +43,7 @@ This one can be placed directly on the border between four tiles
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml
index f3a90fc2..c02afb60 100644
--- a/graphics/particles/bonfire.particle.xml
+++ b/graphics/particles/bonfire.particle.xml
@@ -11,7 +11,7 @@ Special fire animation for bonfire tile. Can be used only on the open air.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
@@ -27,7 +27,7 @@ Special fire animation for bonfire tile. Can be used only on the open air.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
@@ -42,7 +42,7 @@ Special fire animation for bonfire tile. Can be used only on the open air.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.0" max="0.05"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml
index 14f529e7..59f42fac 100644
--- a/graphics/particles/cookingfire.hoveringpot.particle.xml
+++ b/graphics/particles/cookingfire.hoveringpot.particle.xml
@@ -12,7 +12,7 @@ cauldron from the woodland_indoor tileset.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.25"/>
<property name="gravity" value="-0.02"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="10"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml
index 3fce93a4..04bc4f66 100644
--- a/graphics/particles/cookingfire.particle.xml
+++ b/graphics/particles/cookingfire.particle.xml
@@ -12,7 +12,7 @@ cauldron from the woodland_indoor tileset.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0" max="0.25"/>
<property name="gravity" value="-0.02"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="10"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml
index ec337160..b710c89b 100644
--- a/graphics/particles/fire-burst.xml
+++ b/graphics/particles/fire-burst.xml
@@ -11,7 +11,7 @@ An explosion of white particles.
<property name="horizontal-angle" min="0" max="360"/>
<property name="power" min="0" max="2"/>
<property name="gravity" value="0.1"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="20"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml
index 4f7a7fec..056b7f63 100644
--- a/graphics/particles/fire-explosion.xml
+++ b/graphics/particles/fire-explosion.xml
@@ -11,7 +11,7 @@ An explosion of white particles.
<property name="horizontal-angle" min="0" max="360"/>
<property name="power" min="0" max="5"/>
<property name="gravity" value="0.1"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="20"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml
index 36b431ec..9d78d4ac 100644
--- a/graphics/particles/fireplace.particle.xml
+++ b/graphics/particles/fireplace.particle.xml
@@ -12,7 +12,7 @@ from the woodland_indoor tileset.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.1" max="0.3"/>
<property name="gravity" value="-0.04"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="20"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml
index 145aa889..78eb8a7c 100644
--- a/graphics/particles/flame.particle.xml
+++ b/graphics/particles/flame.particle.xml
@@ -11,7 +11,7 @@ launched by a parent emitter - a small fireball.
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.1" max="0.3"/>
<property name="gravity" value="-0.02"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
diff --git a/graphics/particles/heat.xml b/graphics/particles/heat.xml
index daf223f5..3895e16a 100644
--- a/graphics/particles/heat.xml
+++ b/graphics/particles/heat.xml
@@ -15,7 +15,7 @@ Green poison bubbles
<emitter>
<property name="gravity" value="-0.1"/>
<property name="momentum" value="0.9"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<frame index="0" delay="80"/>
<frame index="1" delay="80"/>
<frame index="2" delay="80"/>
diff --git a/graphics/particles/monster-angry-fire-goblin.particle.xml b/graphics/particles/monster-angry-fire-goblin.particle.xml
index a02d7c5d..a3052d5a 100644
--- a/graphics/particles/monster-angry-fire-goblin.particle.xml
+++ b/graphics/particles/monster-angry-fire-goblin.particle.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<!--
-A fire effect intended for use with the fire goblin mob
+A fire effect intended for use with the fire goblin mob
-->
<effect>
<particle position-x="0" position-y="0" position-z="0">
@@ -11,7 +11,7 @@ A fire effect intended for use with the fire goblin mob
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.1" max="0.3"/>
<property name="gravity" value="-0.03"/>
- <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="20"/>
<frame index="14" delay="1000"/>
</animation>