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author | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-04 23:56:30 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2006-11-04 23:56:30 +0000 |
commit | 6a25aedff608a90a7240bb36348fa1bbbfcd0dc5 (patch) | |
tree | 9c9e15f5c64f5935796d7577addb40511f76a10a /graphics/items | |
parent | 6d06963a2963954dc4c61ead9b7de88c52c7ea89 (diff) | |
download | clientdata-6a25aedff608a90a7240bb36348fa1bbbfcd0dc5.tar.gz clientdata-6a25aedff608a90a7240bb36348fa1bbbfcd0dc5.tar.bz2 clientdata-6a25aedff608a90a7240bb36348fa1bbbfcd0dc5.tar.xz clientdata-6a25aedff608a90a7240bb36348fa1bbbfcd0dc5.zip |
added scythe as a permanent weapon.
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
Diffstat (limited to 'graphics/items')
-rw-r--r-- | graphics/items/weapon-polearm-scythe.png | bin | 0 -> 642 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/graphics/items/weapon-polearm-scythe.png b/graphics/items/weapon-polearm-scythe.png Binary files differnew file mode 100644 index 00000000..c1d097a3 --- /dev/null +++ b/graphics/items/weapon-polearm-scythe.png |