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authorLedmitz <smoothshifter@tuta.io>2020-09-30 16:48:26 +0000
committerLedmitz <smoothshifter@tuta.io>2020-09-30 16:48:26 +0000
commit4776731b8807420f8c73aa4c9e12f386c93fcf40 (patch)
tree66487064de8e0b90f43f1190dfeee8fc9d277029
parentfb55f1630f889a42a2175b9f74092ad5b01b748b (diff)
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Created a null weapon for use with spells or invisible weapons. Specifically those in items/misc DIR.
-rw-r--r--graphics/sprites/equipment/weapons/null.pngbin0 -> 923 bytes
-rw-r--r--graphics/sprites/equipment/weapons/null.xml84
-rw-r--r--items/misc/item1701_toxicdart.xml2
-rw-r--r--items/misc/item1704_flaredart.xml2
-rw-r--r--items/misc/item1706_magicknuckles.xml1
-rw-r--r--license.md1
6 files changed, 88 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/weapons/null.png b/graphics/sprites/equipment/weapons/null.png
new file mode 100644
index 00000000..0906ec03
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/null.xml b/graphics/sprites/equipment/weapons/null.xml
new file mode 100644
index 00000000..c706c02b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<!-- For use with weapons that require no sprite. e.g. items/misc/ (magic) -->
+<sprite variants="135" variant_offset="1">
+ <imageset name="null" src="graphics/sprites/equipment/weapons/null.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="null"/>
+ <action name="stand" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/misc/item1701_toxicdart.xml b/items/misc/item1701_toxicdart.xml
index 52ed4523..ae581db4 100644
--- a/items/misc/item1701_toxicdart.xml
+++ b/items/misc/item1701_toxicdart.xml
@@ -7,7 +7,7 @@
<its:translateRule selector="//*" translate="no"/>
</its:rules>
<item id="1701" name="Toxic Dart" attack-action="attack_bow" attack-range="1" missile-particle="graphics/particles/dart.particle.xml"/>
- <!-- <sprite></sprite> -->
+ <sprite>equipment/weapons/null.xml</sprite>
<sound event="hit">magic/flar1.ogg</sound>
<sound event="hit">magic/flar2.ogg</sound>
<sound event="hit">magic/flar3.ogg</sound>
diff --git a/items/misc/item1704_flaredart.xml b/items/misc/item1704_flaredart.xml
index c1dee372..2aa9fd17 100644
--- a/items/misc/item1704_flaredart.xml
+++ b/items/misc/item1704_flaredart.xml
@@ -7,7 +7,7 @@
<its:translateRule selector="//*" translate="no"/>
</its:rules>
<item id="1704" name="Flare Dart" attack-action="attack_bow" attack-range="1" missile-particle="graphics/particles/dart.particle.xml">
- <!-- <sprite></sprite> -->
+ <sprite>equipment/weapons/null.xml</sprite>
<sound event="hit">magic/flar1.ogg</sound>
<sound event="hit">magic/flar2.ogg</sound>
<sound event="hit">magic/flar3.ogg</sound>
diff --git a/items/misc/item1706_magicknuckles.xml b/items/misc/item1706_magicknuckles.xml
index 5f40c6db..1cf8db99 100644
--- a/items/misc/item1706_magicknuckles.xml
+++ b/items/misc/item1706_magicknuckles.xml
@@ -9,6 +9,7 @@
<item id="1706" name="Magic Knuckles" attack-action="attack" attack-range="1">
<!-- <sprite gender="unisex">equipment/hands/bromenalgloves.xml</sprite> -->
<!-- <sprite gender="female">equipment/hands/bromenalgloves-female.xml</sprite> -->
+ <sprite>equipment/weapons/null.xml</sprite>
<sound event="hit">punch.ogg</sound>
</item>
</items>
diff --git a/license.md b/license.md
index 53128dd3..60ffe125 100644
--- a/license.md
+++ b/license.md
@@ -664,6 +664,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/weapons/axe-stab.png` | :grey_question:, Wombat, Wushin, Varuna | GPLv2
`graphics/sprites/equipment/weapons/bow-banshee.png` | V0id | GPLv2
`graphics/sprites/equipment/weapons/bow-slingshot.png` | Chef Chelios, wushin | GPLv2
+`graphics/sprites/equipment/weapons/null.png` | Ledmitz | CC0
`graphics/sprites/equipment/weapons/polearm-blunt.png` | :grey_question:, Wombat, Wushin | GPLv2
`graphics/sprites/equipment/weapons/polearm-chop.png` | :grey_question:, Wombat, Wushin | GPLv2
`graphics/sprites/equipment/weapons/polearm-spear.png` | :grey_question:, Wombat, Wushin | GPLv2