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authorJesusaves <cpntb1@ymail.com>2020-01-30 12:58:27 -0300
committerGitHub <noreply@github.com>2020-01-30 12:58:27 -0300
commit0724873f61f3ddda6887d94e5fd1e16ed34644f3 (patch)
treea2a5ab105c708e86014acafd28185fe319a28906
parent2340af2f159b9344359751bdff0c41830bfb7ab2 (diff)
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Gumi Candy, Caramel Candy. (#361)
* Gumi Candy, Caramel Candy. * Also, do you know what TMW needs most? Another useless hat, of course. I mean, what would this game be without hats?
-rw-r--r--graphics/items/equipment/head/afkcap.pngbin0 -> 859 bytes
-rw-r--r--graphics/items/use/food/caramelcandy.pngbin0 -> 1324 bytes
-rw-r--r--graphics/items/use/food/sex-candy.pngbin0 -> 321 bytes
-rw-r--r--graphics/sprites/equipment/head/afkcap-female.xml230
-rw-r--r--graphics/sprites/equipment/head/afkcap.pngbin0 -> 2910 bytes
-rw-r--r--graphics/sprites/equipment/head/afkcap.xml229
-rw-r--r--items/equip-head/_include.xml1
-rw-r--r--items/equip-head/item5238_AFKCap.xml13
-rw-r--r--items/usable/_include.xml2
-rw-r--r--items/usable/item5236_GumiCandy.xml10
-rw-r--r--items/usable/item5237_CaramelCandy.xml10
-rw-r--r--license.md4
12 files changed, 499 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/afkcap.png b/graphics/items/equipment/head/afkcap.png
new file mode 100644
index 00000000..a496544c
--- /dev/null
+++ b/graphics/items/equipment/head/afkcap.png
Binary files differ
diff --git a/graphics/items/use/food/caramelcandy.png b/graphics/items/use/food/caramelcandy.png
new file mode 100644
index 00000000..101d755a
--- /dev/null
+++ b/graphics/items/use/food/caramelcandy.png
Binary files differ
diff --git a/graphics/items/use/food/sex-candy.png b/graphics/items/use/food/sex-candy.png
new file mode 100644
index 00000000..a4eb06d1
--- /dev/null
+++ b/graphics/items/use/food/sex-candy.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/afkcap-female.xml b/graphics/sprites/equipment/head/afkcap-female.xml
new file mode 100644
index 00000000..f5b11eaf
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap-female.xml
@@ -0,0 +1,230 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="19" name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="150" index="1" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="150" index="3" offsetX="2" offsetY="-45"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-41"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-40"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="2" offsetY="-46"/>
+ <frame delay="75" index="1" offsetX="2" offsetY="-47"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-44"/>
+ <frame delay="75" index="1" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-3" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-1" offsetY="-46"/>
+ <frame delay="75" index="3" offsetX="-1" offsetY="-47"/>
+ <frame delay="75" index="3" offsetX="2" offsetY="-44"/>
+ <frame delay="75" index="3" offsetX="3" offsetY="-43"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-44"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-43"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-44"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="1" offsetY="-45"/>
+ <frame delay="150" index="1" offsetX="3" offsetY="-46"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-45"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-45"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-1" offsetY="-45"/>
+ <frame delay="150" index="3" offsetX="-3" offsetY="-46"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-45" delay="140"/>
+ <frame index="1" offsetX="-5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-45" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-45" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-49" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-42" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="280"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png
new file mode 100644
index 00000000..daab1178
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml
new file mode 100644
index 00000000..96434e17
--- /dev/null
+++ b/graphics/sprites/equipment/head/afkcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml
index c3238869..f641eab2 100644
--- a/items/equip-head/_include.xml
+++ b/items/equip-head/_include.xml
@@ -205,4 +205,5 @@
<include name="items/equip-head/item5232_GreenPresentHat.xml"/>
<include name="items/equip-head/item5233_BluePresentHat.xml"/>
<include name="items/equip-head/item5234_YellowPresentHat.xml"/>
+ <include name="items/equip-head/item5238_AFKCap.xml"/>
</items>
diff --git a/items/equip-head/item5238_AFKCap.xml b/items/equip-head/item5238_AFKCap.xml
new file mode 100644
index 00000000..31c7bf59
--- /dev/null
+++ b/items/equip-head/item5238_AFKCap.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5238" image="equipment/head/afkcap.png" name="AFK Cap" description="For the busiest people on TMW. Always away from the keyboard." type="equip-head" weight="60" defense="1">
+ <sprite gender="unisex">equipment/head/afkcap.xml</sprite>
+ <sprite gender="female">equipment/head/afkcap-female.xml</sprite>
+ </item>
+</items>
diff --git a/items/usable/_include.xml b/items/usable/_include.xml
index 1474618e..44e6d75d 100644
--- a/items/usable/_include.xml
+++ b/items/usable/_include.xml
@@ -101,4 +101,6 @@
<include name="items/usable/item5213_VeganWater.xml"/>
<include name="items/usable/item5214_LactoseFreeAcorn.xml"/>
<include name="items/usable/item5235_TMWGift.xml"/>
+ <include name="items/usable/item5236_GumiCandy.xml"/>
+ <include name="items/usable/item5237_CaramelCandy.xml"/>
</items>
diff --git a/items/usable/item5236_GumiCandy.xml b/items/usable/item5236_GumiCandy.xml
new file mode 100644
index 00000000..ce7ad7f8
--- /dev/null
+++ b/items/usable/item5236_GumiCandy.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5236" image="use/food/sex-candy.png" name="Gumi Candy" description="Something feels off with this candy." type="usable" weight="0"/>
+</items>
diff --git a/items/usable/item5237_CaramelCandy.xml b/items/usable/item5237_CaramelCandy.xml
new file mode 100644
index 00000000..8bc39119
--- /dev/null
+++ b/items/usable/item5237_CaramelCandy.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5237" image="use/food/caramelcandy.png" name="Caramel Candy" description="Prsm's favorite." type="usable" hp="350" weight="0"/>
+</items>
diff --git a/license.md b/license.md
index fe090813..dfa7f0fd 100644
--- a/license.md
+++ b/license.md
@@ -175,6 +175,7 @@ File | Artists | Licenses
File | Artists | Licenses
---- |:-------:|:--------:
`graphics/items/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0
+`graphics/items/equipment/head/afkcap.png` | TMW-BR Team | GPLv2
`graphics/items/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0
@@ -484,6 +485,7 @@ File | Artists | Licenses
`graphics/items/use/food/candycane.png` | Kekskiller, Enchilado | GPLv2
`graphics/items/use/food/candypumpkin.png` | :grey_question:, Enchilado | GPLv2
`graphics/items/use/food/caramelapple.png` | :grey_question:, Enchilado | GPLv2
+`graphics/items/use/food/caramelcandy.png` | TMW-BR Team | GPLv2
`graphics/items/use/food/cherry.png` | Alige, Len, Enchilado | GPLv2, CC BY-SA 3.0
`graphics/items/use/food/cherrycake.png` | :grey_question:, Enchilado | GPLv2
`graphics/items/use/food/chickenleg.png` | Modanung, Enchilado | GPLv2, CC BY-SA 3.0
@@ -507,6 +509,7 @@ File | Artists | Licenses
`graphics/items/use/food/pickled_beets.png` | Nami, Enchilado | GPLv2, CC BY-SA 3.0
`graphics/items/use/food/plum.png` | Alige, Meway, Enchilado | GPLv2, CC BY-SA 3.0
`graphics/items/use/food/roastedmaggot.png` | :grey_question:, Enchilado | GPLv2
+`graphics/items/use/food/sex-candy.png` | TMW-BR Team | GPLv2
`graphics/items/use/food/shock-candy.png` | Kekskiller, Enchilado | GPLv2
`graphics/items/use/food/skull-mug.png` | :grey_question:, Enchilado | GPLv2
`graphics/items/use/food/snake-egg.png` | Fate, Enchilado | GPLv2, CC BY-SA 3.0
@@ -712,6 +715,7 @@ File | Artists | Licenses
File | Artists | Licenses
---- |:-------:|:--------:
`graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0
+`graphics/sprites/equipment/head/afkcap.png` | TMW-BR Team | GPLv2
`graphics/sprites/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0