diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-20 13:52:12 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-20 13:52:12 +0000 |
commit | 55f49648e7f53b5b6fc938331f69b651a0fb63fd (patch) | |
tree | 4952db09d6d732858c9e545927b91e5e9817de59 | |
parent | 5feb458ea2dcb26b80bfe654bc0c7cfbdf751d08 (diff) | |
download | clientdata-55f49648e7f53b5b6fc938331f69b651a0fb63fd.tar.gz clientdata-55f49648e7f53b5b6fc938331f69b651a0fb63fd.tar.bz2 clientdata-55f49648e7f53b5b6fc938331f69b651a0fb63fd.tar.xz clientdata-55f49648e7f53b5b6fc938331f69b651a0fb63fd.zip |
Client content for easter event.
-rw-r--r-- | graphics/items/armor-head-bunnyears.png | bin | 0 -> 415 bytes | |||
-rw-r--r-- | graphics/sprites/head-bunnyears.png | bin | 0 -> 1115 bytes | |||
-rw-r--r-- | graphics/sprites/head-bunnyears.xml | 142 | ||||
-rw-r--r-- | items.xml | 8 | ||||
-rw-r--r-- | monsters.xml | 11 |
5 files changed, 159 insertions, 2 deletions
diff --git a/graphics/items/armor-head-bunnyears.png b/graphics/items/armor-head-bunnyears.png Binary files differnew file mode 100644 index 00000000..decf0760 --- /dev/null +++ b/graphics/items/armor-head-bunnyears.png diff --git a/graphics/sprites/head-bunnyears.png b/graphics/sprites/head-bunnyears.png Binary files differnew file mode 100644 index 00000000..c3196d47 --- /dev/null +++ b/graphics/sprites/head-bunnyears.png diff --git a/graphics/sprites/head-bunnyears.xml b/graphics/sprites/head-bunnyears.xml new file mode 100644 index 00000000..0abfa558 --- /dev/null +++ b/graphics/sprites/head-bunnyears.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-bunnyears.png" width="24" height="24" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-46" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-47"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-47"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-46" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-47" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-47" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-47" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-41" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="-2" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-45" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-47" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-49" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-34" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-6"/>
+ </animation>
+ </action>
+
+</sprite>
@@ -146,6 +146,9 @@ <sprite gender="male">leg-chaps-male.xml</sprite> <sprite gender="female">leg-chaps-female.xml</sprite> </item> + <item id="29"> + <sprite>head-bunnyears.xml</sprite> + </item> <!-- Temporary low weapon IDs (< 256) --> <item id="30" weapon_type="1" attacktype="stab"> @@ -197,7 +200,7 @@ <item id="44"> <sprite>head-cowboyblack.xml</sprite> </item> - + <item id="501" image="use-potion-cactusdrink.png" name="Cactus drink" description="A fresh drink." effect="+15 HP" type="0" weight="25"/> <item id="502" image="use-potion-cactuspotion.png" name="Cactus potion" description="A fresh potion." effect="+25 HP/+10 MP" type="0" weight="40"/> <item id="503" image="generic-casinocoins.png" name="Casino coins" description="Just some casino coins." effect="" type="0" weight="10"/> @@ -457,4 +460,7 @@ <item id="1211" image="generic-easteregg-yellow.png" name="Yellow Easter Egg" description="A yellow easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10"/> <item id="1212" image="generic-easteregg-pink.png" name="Pink Easter Egg" description="A pink easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10"/> <item id="1213" image="generic-easteregg-teal.png" name="Teal Easter Egg" description="A teal easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10"/> + <item id="1214" image="armor-head-bunnyears.png" name="Bunny Ears" description="A headband with plush bunny ears." effect="Defense: +10" type="0" weight="20"> + <sprite>head-bunnyears.xml</sprite> + </item> </items> diff --git a/monsters.xml b/monsters.xml index 90b61584..0f65d649 100644 --- a/monsters.xml +++ b/monsters.xml @@ -149,4 +149,13 @@ <sprite>monster-snake.xml|#585b39,a67c5d,dbc9a9,ffffff</sprite>
</monster>
-</monsters>
+ <monster id="25" name="Easter Fluffy">
+ <sprite>monster-fluffy.xml</sprite>
+ <sound event="hit">fluffy-hit1.ogg</sound>
+ <sound event="hit">fluffy-hit2.ogg</sound>
+ <sound event="hit">fluffy-hit3.ogg</sound>
+ <sound event="miss">fluffy-miss1.ogg</sound>
+ <sound event="hurt">fluffy-hurt1.ogg</sound>
+ </monster>
+
+</monsters>
\ No newline at end of file |