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author | Fate <fate-tmw@googlemail.com> | 2009-01-10 13:20:14 -0700 |
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committer | Fate <fate-tmw@googlemail.com> | 2009-01-10 13:20:14 -0700 |
commit | bda866dee7027008403142dce33cd289a537b1b4 (patch) | |
tree | 5a8e4cf3e5b38cba4356b0db909bda2c85643b7a | |
parent | eba351cc88333bfb0b83569658d148c9f8251316 (diff) | |
parent | cb5e48b7f899d5590f306b6c84da51cd7149e4c0 (diff) | |
download | clientdata-bda866dee7027008403142dce33cd289a537b1b4.tar.gz clientdata-bda866dee7027008403142dce33cd289a537b1b4.tar.bz2 clientdata-bda866dee7027008403142dce33cd289a537b1b4.tar.xz clientdata-bda866dee7027008403142dce33cd289a537b1b4.zip |
Merge branch 'master' of git@gitorious.org:tmwdata/mainline
-rw-r--r-- | graphics/sprites/monster-zombie.png | bin | 0 -> 80136 bytes | |||
-rw-r--r-- | graphics/sprites/monster-zombie.xml | 62 | ||||
-rw-r--r-- | graphics/sprites/npc-creepysurgeon.xml | 56 | ||||
-rw-r--r-- | monsters.xml | 17 |
4 files changed, 107 insertions, 28 deletions
diff --git a/graphics/sprites/monster-zombie.png b/graphics/sprites/monster-zombie.png Binary files differnew file mode 100644 index 00000000..51a9c5be --- /dev/null +++ b/graphics/sprites/monster-zombie.png diff --git a/graphics/sprites/monster-zombie.xml b/graphics/sprites/monster-zombie.xml new file mode 100644 index 00000000..244ba926 --- /dev/null +++ b/graphics/sprites/monster-zombie.xml @@ -0,0 +1,62 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monster-zombie.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="7"/> + </animation> + <animation direction="up"> + <frame index="21"/> + </animation> + <animation direction="left"> + <frame index="14"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="8" end="13" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="27" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="14" end="20" delay="200"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="44" end="55" delay="100"/> + <frame index="55" delay="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="28" end="31" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="32" end="35" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" delay="100"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="36" end="39" delay="100"/> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npc-creepysurgeon.xml b/graphics/sprites/npc-creepysurgeon.xml index 9542317d..ec63ae25 100644 --- a/graphics/sprites/npc-creepysurgeon.xml +++ b/graphics/sprites/npc-creepysurgeon.xml @@ -1,28 +1,28 @@ -<?xml version="1.0"?>
-<sprite>
- <imageset name="base" src="graphics/sprites/npc-creepysurgeon.png" width="50" height="70" />
- <action name="stand" imageset="base">
- <animation direction="default">
- <!-- Scissor demonstration -->
- <sequence start="1" end="9" delay="200" />
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="11" delay="500"/>
- <frame index="10" delay="500"/>
- <frame index="12" delay="300"/>
- <frame index="13" delay="1000"/>
- <sequence start="14" end="16" delay="400" />
- <frame index="0" delay="3000"/>
- <!-- blinking -->
- <frame index="19" delay="500"/>
- <frame index="0" delay="3000"/>
- <!-- checking pocket -->
- <frame index="12" delay="1000"/>
- <sequence start="14" end="16" delay="400" />
- <frame index="0" delay="3000"/>
- </animation>
- </action>
-</sprite>
\ No newline at end of file +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/npc-creepysurgeon.png" width="50" height="70" /> + <action name="stand" imageset="base"> + <animation direction="default"> + <!-- Scissor demonstration --> + <sequence start="1" end="9" delay="200" /> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="11" delay="500"/> + <frame index="10" delay="500"/> + <frame index="12" delay="300"/> + <frame index="13" delay="1000"/> + <sequence start="14" end="16" delay="400" /> + <frame index="0" delay="3000"/> + <!-- blinking --> + <frame index="19" delay="500"/> + <frame index="0" delay="3000"/> + <!-- checking pocket --> + <frame index="12" delay="1000"/> + <sequence start="14" end="16" delay="400" /> + <frame index="0" delay="3000"/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index 67ed3a76..ebe9ac63 100644 --- a/monsters.xml +++ b/monsters.xml @@ -843,4 +843,21 @@ /> </monster> + <monster id="34" name="Zombie"> + <sprite>monster-zombie.xml</sprite> + <attributes + hp="20" + size="4" + speed="64" + attack-min="10" + attack-delta="2" + attack-magic="0" + hit="10" + evade="5" + physical-defence="5" + magical-defence="0" + mutation="50" + /> + </monster> + </monsters> |