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authorwushin <pasekei@gmail.com>2014-04-16 16:46:15 -0500
committerwushin <pasekei@gmail.com>2014-04-16 16:46:15 -0500
commit35ab471a65e9a0d7cfd513aa606a86135d2dc614 (patch)
tree2f96e6d552b7cd9c42a8b25b5965879b04aab406
parentbfafaff17528e4f5689702c9620586b1e43725de (diff)
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Fix Scarab Armlet
Fix Jester Mask Fix Red Bone Fix Stalker Fix General Terogan Fix The Lost
-rw-r--r--graphics/sprites/equipment/head/jestermask-male.xml152
-rw-r--r--items.xml4
-rw-r--r--monsters.xml12
3 files changed, 163 insertions, 5 deletions
diff --git a/graphics/sprites/equipment/head/jestermask-male.xml b/graphics/sprites/equipment/head/jestermask-male.xml
new file mode 100644
index 00000000..34c3d495
--- /dev/null
+++ b/graphics/sprites/equipment/head/jestermask-male.xml
@@ -0,0 +1,152 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/equipment/head/jestermask.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack_dagger_stab" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <end/>
+ </animation>
+ <animation direction="left">
+ <end/>
+ </animation>
+ <animation direction="up">
+ <end/>
+ </animation>
+ <animation direction="right">
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items.xml b/items.xml
index 1720da64..ad29f52b 100644
--- a/items.xml
+++ b/items.xml
@@ -923,7 +923,7 @@
attack-range="2"
weight="100">
</item -->
- <!-- item id="585"
+ <item id="585"
image="equipment/shield/scarabarmlet.png"
name="Scarab Armlet"
description="A scarab armlet."
@@ -931,7 +931,7 @@
type="equip-arms"
weight="200"
sellProtected="true">
- </item -->
+ </item>
<item id="586"
image="equipment/legs/shorts.png|W:#a4b2b2,ffffff"
name="Cotton Shorts"
diff --git a/monsters.xml b/monsters.xml
index 50f5da42..d794746e 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -339,9 +339,15 @@
<monster id="71" name="The Lost">
<sprite>monsters/skeleton.xml|#aca379</sprite>
<sprite>equipment/chest/robe-male.xml|#333333</sprite>
+ <sprite>equipment/head/phylactery-male.xml</sprite>
+ </monster>
+ <monster id="72" name="Red Bone">
+ <sprite>monsters/skeleton.xml|#994040,772020,440808,000000</sprite>
+ <particlefx>graphics/particles/necroblast.particle.xml</particlefx>
+ </monster>
+ <monster id="73" name="Stalker">
+ <sprite>monsters/wraith.xml</sprite>
</monster>
- <!-- 72 RedBone -->
- <!-- 73 Stalker -->
<!-- 74 DreadWing -->
<monster id="75" name="Drunken Skeleton">
<sprite>monsters/skeleton.xml|#ffe8bf</sprite>
@@ -653,7 +659,7 @@
<monster id="127" name="General Terogan">
<sprite>monsters/skeleton.xml|#aca379</sprite>
<sprite>equipment/chest/robe-male.xml|#ea0000,333333</sprite>
- <sprite>equipment/head/phylactery.xml</sprite>
+ <sprite>equipment/head/phylactery-male.xml</sprite>
<sprite>equipment/head/evileyes.xml</sprite>
<sprite>equipment/hands/magefire.xml</sprite>
<attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/>