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path: root/rules/icemountain/rule_icemountain_010.tmx
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="10" tilewidth="32" tileheight="32">
 <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/>
 </tileset>
 <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
 </tileset>
 <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
 </tileset>
 <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
 </tileset>
 <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32">
  <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/>
 </tileset>
 <layer name="ruleRegions" width="30" height="10">
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  </data>
 </layer>
 <layer name="ruleSet" width="30" height="10">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="rule_Ground" width="30" height="10" visible="0">
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  </data>
 </layer>
 <layer name="rule_Collision" width="30" height="10" visible="0">
  <data encoding="base64" compression="zlib">
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  </data>
 </layer>
 <layer name="rule_Error" width="30" height="10">
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 </layer>
</map>