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<?xml version="1.0"?> <monsters offset="0"> <monster id="1148" name="Doom Golem"> <sprite>monsters/golem-red.xml</sprite> <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> <sound event="die">monsters/golem/die.ogg</sound> </monster> </monsters>